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Frank & Bernanke

3rd edition, 2007

Ch. 10: Monopoly and Other


Forms of Imperfect Competition
1
Perfect Competition
 An ideal market that maximizes economic
surplus
 A situation that does not always exist

2
Imperfectly Competitive Firms
 Have some control over price
 Price may be greater than the cost of
production Reduce economic surplus to varying
degrees
 Long-run economic profits are possible
Are very common

 Reduce economic surplus to varying


degrees
 Are very common

3
Different Forms of Imperfect
Competition
 Pure Monopoly (most inefficient)
 The only supplier of a unique product with no close substitutes
 Monopolistic Competition (closest to perfect competition)
 A large number of firms that produce slightly differentiated
products that are reasonably close substitutes for one another
 Long-run adjustment to zero economic profits
 Importance of differentiation
 Oligopoly (more efficient than a monopoly)
 Industry structure in which a small number of large firms produce
products that are either close or perfect substitutes
 Cost advantages from large size may prevent the long-run
adjustment to zero economic profit
 Undifferentiated and differentiated products

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Perfectly and Imperfectly
Competitive Firms
 The perfectly competitive firm faces a perfectly
elastic demand for its product.
 Supply and demand determine equilibrium price. The
firm has no market power.
 At the equilibrium price, the firm sells all it wishes.
 The imperfectly competitive firm faces a
downward-sloping demand curve.
 The firm has some control over price or some market
power.
 The firm faces a downward sloping demand curve.

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Perfect Competition
 If the firm raises its price, sales will
be zero.
 If the firm lowers its price, sales will
not increase.
 The firm’s demand curve is the
horizontal line at the market price.

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The Demand Curves

Perfectly competitive firm Imperfectly competitive firm


$/unit of output

Market D

Price
price

Quantity Quantity

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Five Sources of Market Power
 Exclusive control over inputs
 Patents and Copyrights
 Government Licenses or Franchises
 Economies of Scale (Natural Monopolies)
 Network Economies

8
Economies of Scale and the
Importance of Start-Up Costs
 Firms with large fixed costs and low
variable costs:
 Have low marginal costs
 Average total cost declines sharply as
output increases
 Economies of scale will exist

9
Constant Returns to Scale
 A production process is said to have
constant returns to scale if, when all inputs
are changed by a given proportion, output
changes by the same proportion.

10
Increasing Returns to Scale
 A production process is said to have
increasing returns to scale if, when all
inputs are changed by a given proportion,
output changes by more than that
proportion; also called economies of scale.

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TC and ATC with Economies of Scale

TC = F + MQ

Average cost ($/unit)


Total cost ($/year)

F + MQ0

F ATC = F/Q + M

M
Q0 Quantity Quantity

Total cost rises at a constant Average costs decline and is


rate as output rises always higher than marginal cost
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Costs for Two
Computer Game Producers (1)

Nintendo Playstation

Annual production 1,000,000 1,200,000


Fixed cost $200,000 $200,000
Variable cost $800,000 $960,000
Total cost $1,000,000 $1,160,000
Average total cost per game $1.00 $0.97

Observations
•Fixed costs are a relatively small share of total cost
•Cost/game is nearly the same

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Costs for Two
Computer Game Producers (2)

Nintendo Playstation

Annual production 1,000,000 1,200,000


Fixed cost $10,000,000 $10,000,000
Variable cost $200,000 $240,000
Total cost $10,200,000 $10,240,000
Average total cost per game $10.20 $8.53

Observations
•Fixed costs are a relatively large share of total cost
•Playstation has a $1.67 average cost advantage
•Playstation can lower prices, cover cost, and attract customers
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Costs for Two
Computer Game Producers (3)

Nintendo Playstation

Annual production 500,000 1,700,000


Fixed cost $10,000,000 $10,000,000
Variable cost $100,000 $340,000
Total cost $10,100,000 $10,340,000
Average total cost per game $20.20 $6.08
• Shift of 500,000 units to Playstation
• Nintendo’s average cost increases to $20.20/unit
• Playstation average cost falls to $6.08
• A large number of firms cannot survive when the
cost differential is high
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Economies of Scale and the
Importance of Fixed Costs
 Fixed investment in research and
development has been increasing as a
share of production costs.
Cost of producing a computer
Fixed Cost Variable Cost
Software Hardware

1984 20% 80%


1990 80% 20%

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Economic Naturalist
 How big will Playstation’s unit cost
advantage be if it sells 2,000,000 units per
year, while Nintendo sells only 200,000?
 Why does Intel sell the overwhelming
majority of all microprocessors used in
personal computers?

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Profit Maximization
 Perfect competition and monopolies
 Both increase output when MR > MC.
 Calculate MC the same way.
 Do not have the same MR at a given price.
 In perfect competition: MR = P
 In monopoly: MR < P

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The Monopolist’s Benefit
from Selling an Additional Unit
• If P = $6, then TR = $6 x 2 = $12
• If P = $5, then TR = $5 x 3 = $15
8 • The MR of selling the 3rd unit = $3 (15-12)
• For the 3rd unit, MR = $3 < P = $5
Price ($/unit)

6
5

2 3 8

Quantity (units/week)

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Marginal Revenue

 Observations
 MR < P
P Q TR MR
 MR declines as quantity
6 2 12 increases
3
5 3 15
1
 MR is the change between
4 4 16 two quantities
3 5 15 -1
 MR < P because price must
be lowered to sell an
additional unit

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Marginal Revenue in
Graphical Form

Price & marginal revenue ($/unit)


P Q TR MR
6 2 12
3
5 3 15
1 3
D
4 4 16
-1 1
3 5 15
2 3 4 5 8
-1
MR
Quantity (units/week)

Demand: P = 8 – Q
MR = 8 – 2Q
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Monopolist with a Straight-Line Demand Curve

a
Price

a/2

MR D

Q0/2 Q0
Quantity
Observations
• The vertical intercept, a, is the same for MR and D
• The horizontal intercept for MR, Q0/2, is one half the
demand intercept, Q0.
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Profit Maximizing Decision Rule
 When MR > MC, output should be
increased.
 When MR < MC, output should be
reduced.
 Profits are maximized at the level of
output for which MR = MC.

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The Monopolist’s Profit-
Maximizing Output Level

6 Marginal Cost
Observations
Price ($/unit of output)

• If P = $3 & Q = 12 MR < MC
and output should be
4 reduced
• Profits are maximized at 8
3 units where MR = MC
• P = $4 where quantity
2 demanded = quantity
supplied
D
MR
8 12 24
Quantity (units/week)
Demand: P = 6 – 0.25Q MR = 6-0.5Q
MC = 0.25Q 24
Even a Monopolist May
Suffer an Economic Loss
Being a monopolist doesn’t guarantee an economic profit

Economic loss Economic profit


= $400,000/day = $400,000/day
0.12
Price ($/minute)

Price ($/minute)
0.10 0.10
ATC
0.08
ATC

0.05 MC 0.05 MC

D D

20 MR 20 MR 24
Minutes (millions/day) Minutes (millions/day)

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Invisible Hand Breaks Down
Under Monopoly

6 Marginal cost
Price ($/unit of output)

The socially optimal


3 amount occurs where
MC = D(MB) @ 12 units

12 24
Quantity (units/week)

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Invisible Hand Breaks
Down Under Monopoly

6 Marginal cost
Price ($/unit of output)

• The profit maximizing level of


output of 8 units, where MR =
MC, is less than the socially
4
optimal output of 12
• Between 8 and 12, MB to
3 society > MC to society
• Cannot increase output
2 because MR to the firms is less
than MC

D
MR
8 12 24
Quantity (units/week)

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Invisible Hand Breaks
Down Under Monopoly
6 Deadweight loss Marginal cost
Price ($/unit of output)

• Because MR < P, the monopoly


4 produces less than the socially
optimal amount
3 • The deadweight loss of the
monopoly to society = (1/2)
($2/unit)(4units/wk) = $4/wk.
2

D
MR
8 12 24
Quantity (units/week)

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Why the Invisible Hand Breaks
Down Under Monopoly
 Monopoly  Perfect Competition
 Profits are  Profits are
maximized where maximized where
MR = MC. MR = MC.
 P > MR  P = MR
 P > MC  P = MC
 Deadweight loss  No deadweight loss

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Difficulties in Reducing the
Deadweight Loss of Monopolies
 Enforcing antitrust laws
 Patents, copyrights, and innovation
 Natural monopolies

30
Price Discrimination
 The practice of charging different buyers
different prices for essentially the same
good or service
 Examples of Price Discrimination
 Senior citizens and student discounts on
movie tickets
 Supersaver discounts on air travel
 Rebate coupons

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Price Discrimination
 Profit-maximizing seller’s goal is to charge
each buyer his/her reservation price.
 There are two problems to implementing
this pricing strategy.
 Seller does not know the reservation prices
 Seller must separate high and low price
buyers
 The hurdle method of price discrimination is
used to solve these problems.
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The Hurdle Method
 The practice of offering a discount to all
buyers who overcome some obstacle.
 Example
 Offering a rebate to those who mail in a
coupon

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Examples of Price Discrimination
 Temporary Sales
 Book publishers and paperback books
 Automobile producers offer various
models
 Commercial air carriers
 Movie producers

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Price Discrimination and
Economic Surplus
P

MC
P*

World Price

D
MR

Q* Q
Q**
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Controlling Natural Monopolies
 State ownership and management
 Weighing the benefit of marginal cost pricing versus the cost of
less incentive for innovation
 State regulation of private monopolies
 Cost-plus regulation
 High administrative cost
 Less incentive for innovation
 P does not equate to MC
 Exclusive contracting for natural monopoly
 Competition for the contract sets P = MC
 Difficulty when fixed costs are high such as electric utilities
 Vigorous enforcement of anti-trust laws
 Helps prevent cartels
 May prevent economies of scale

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