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Why gamification?
Direct student behaviour and move them from A-Z through your
intention.
Motivate student to complete content.
Improve student engagement and enjoyment of your lesson.
Reward student for desired behaviours and actions.
Increase student retention and keep student active.
How to gamify your lesson
Make it relevant
Make it easy to understand
Make it challenging
Make it beneficial
Make it voluntary
Challenges & Opportunity
Resources
Time
Motivation
Ourselves..?
Reference
J.J. Lee; J. Hammer, (2011), Gamification in Education: What, How, Why Bother?,
Academic Exchange Quarterly, 15(2).
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