1. Map any arbitrary shape to a rectangular array of blocks
2. Identify void block
3. Identify edges to be merged
4. Decide no. of elements in each
block 1. Map any arbitrary shape to a rectangular array of blocks
2. Identify void block
3. Identify edges to be merged 4. Decide no. of elements in each block
5. Numbering all nodes 1-N
1. Map any arbitrary shape to a rectangular array of blocks 2. Identify void block 3. Identify edges to be merged 4. Decide no. of elements in each block
5. Numbering all nodes 1-N
6. initialize label of all nodes as -1
1. Map any arbitrary shape to a rectangular array of blocks 2. Identify void block 3. Identify edges to be merged 4. Decide no. of elements in each block 5. Numbering all nodes 1-N 6. initialize label of all nodes as -1 7. For nodes in void blocks, Put label = 0 1. Map any arbitrary shape to a rectangular array of blocks 2. Identify void block 3. Identify edges to be merged 4. Decide no. of elements in each block 5. Numbering all nodes 1-N 6. initialize label of all nodes as -1 7. For nodes in void blocks, Put label = 0 8. For points to be merged, label of higher numbered node = point no. of lower numbered node 1. Map any arbitrary shape to a rectangular array of blocks 2. Identify void block 3. Identify edges to be merged 4. Decide no. of elements in each block 5. Numbering all nodes 1-N 6. initialize label of all nodes as -1 7. For nodes in void blocks, Put label = 0 8. For points to be merged, label of higher numbered node = point no. of lower numbered node 9. Start assigning node numbers 10. (if label-of-point<0) node-no=NN, NN=NN+1 1. Map any arbitrary shape to a rectangular array of blocks 2. Identify void block 3. Identify edges to be merged 4. Decide no. of elements in each block 5. Numbering all nodes 1-N 6. initialize label of all nodes as -1 7. For nodes in void blocks, Put label = 0 8. For points to be merged, label of higher numbered node = point no. of lower numbered node 9. Start assigning node numbers 10. (if label-of-point<0) node-no=NN, NN=NN+1 11. (if label-of-point>0) node-no=node no of point no is labeled 1. Map any arbitrary shape to a rectangular array of blocks 2. Identify void block 3. Identify edges to be merged 4. Decide no. of elements in each block 5. Numbering all nodes 1-N 6. initialize label of all nodes as -1 7. For nodes in void blocks, Put label = 0 8. For merge.., label of higher no. node = point no. of lower no. node 9. Start assigning node numbers 10. (if label-of-point<0) node-no=NN, NN=NN+1 11. (if label-of-point>0) node-no=node no of point no is labeled 12. N(Point)=N(L(Point))
Introduction To Algorithms and Data Structures in Swift 4 Get Ready For Programming Job Interviews. Write Better, Faster Swift Code. (Swift Clinic Book 1) - Karoly Nyisztor