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Bone Meat Tonk

Charge Invisible
Basic Move Before undertaking an Attack Basic Attack Basic Defense Deadly Force. Shield.
Arcane Blast.
You are Invisible. You cannot be targeted by As an action, the Hero may create an a arcane
Gain +1 Move each time you action, the Hero may move a Gain +1 Attack each time you Gain +1 Defense each time you The Hero may add their ranks attacks and Monsters never count you as Basic Skill shield around themselves or another Hero The Hero may make an unarmed ranged attack,
select this option. number of squares equal to select this option. select this option. in “Deadly Force” to all damage closest for their Movement. You remain Gain +1 Skill each time you select this option. within a Range of 1. When active, the Shield with a range of 5 and a bonus to Attack equal
invisible until you move more squares than ①②③④⑤ increases the Defense by its ranks. Only one ranks in “Arcane Blast”.
ranks in “Charge.” rolls. ranks in Invisible. Shield may be conjured each room. ①②③④⑤
①②③④⑤ ①②③④⑤ ①②③④⑤ ①②③④⑤ ①②③④⑤

①②③④⑤
Knockback.
After successfully wounding a Steadfast Slash.
Subsequent Strike. Charge Up.
Intercept Monster, the Hero may move If the Hero does not Move, As an action, the Hero may “charge”
The Hero may make an Blindside
If moving directly towards an the foe’s token away in any they may undertake an Cleave. their Arcane Blast. Each round that it
additional attack. However, the Each attack by the Hero may target a number When attacking a monster engaged
ally adjacent to a foe, gain direction a number of squares addition attack. However, the with another Hero, gain an a bonus is charged increases its damage on a
Hero’s attack bonus with their of foes equal to ranks in this ability. All targets
successful hit by +1. A Hero may
additional Move equal to ranks equal to their rank in Hero’s attack bonus with their must be in range. on attack equal to Blindside Ranks.
second attack is the number of ①②③④⑤ spend a number of rounds charging
in “Intercept.” “Knockback.” Impacting on second attack is the number of 
times “Subsequent Strike”. equal to ranks in this ability.
①②③④⑤ objects or people inflicts 1 times “Steadfast Slash”. ①②③④⑤
①②③④⑤
Damage . ①②③④⑤
Teleport. ①②③④⑤
When taking a Move action,
you may move in any direction Maim. Fire Ball
After successfully attacking and wounding a Stalker. The Mage’s Arcane Blast gains
and through black lines. Monster, activate Maim as a free action. The Extend the quantity of steps you may additional range equal to ranks in
Additionally, you may move a next attack to target the same Monster gains a take while invisible by ranks in “Fire Ball.”
bonus equal to ranks in this ability. “Stalker.”
number of extra squares equal ①②③④⑤ ①②③④⑤
to ranks in “Teleport.”
①②③④⑤

Backstab
If attacking while Invisibe, gain a
bonus to Damage equal to ranks in
“Backstab.
Bone
Charge
Basic Move Before undertaking an Attack action, the Hero may
Gain +1 Move each time you select this option. move a number of squares equal to ranks in
①②③④⑤ “Charge.”
①②③④⑤

Invisible Knockback.
Teleport.
After successfully wounding a Monster, the Hero
You are Invisible. You cannot be targeted by attacks Intercept When taking a Move action, you may move in any
may move the foe’s token away in any direction a
and Monsters never count you as closest for their If moving directly towards an ally adjacent to a foe, direction and through black lines. Additionally, you
number of squares equal to their rank in
Movement. You remain invisible until you move gain additional Move equal to ranks in “Intercept.” may move a number of extra squares equal to ranks
“Knockback.” Impacting on objects or people inflicts
more squares than ranks in Invisible. ①②③④⑤ in “Teleport.”
1 Damage .
 ①②③④⑤
①②③④⑤

Stalker.
Extend the quantity of steps you may take while
invisible by ranks in “Stalker.”
①②③④⑤
Meat
Basic Attack Basic Defense Deadly Force.
Gain +1 Attack each time you select this option. Gain +1 Defense each time you select this option. The Hero may add their ranks in “Deadly Force” to all damage
rolls.
①②③④⑤ ①②③④⑤ ①②③④⑤

Subsequent Strike. Steadfast Slash.


Cleave.
The Hero may make an additional attack. However, the Hero’s If the Hero does not Move, they may undertake an addition
Each attack by the Hero may target a number of foes equal to
attack bonus with their second attack is the number of times attack. However, the Hero’s attack bonus with their second
ranks in this ability. All targets must be in range.
“Subsequent Strike”. attack is the number of times “Steadfast Slash”.
①②③④⑤
①②③④⑤ ①②③④⑤

Maim.
After successfully attacking and wounding a Monster, activate
Maim as a free action. The next attack to target the same
Monster gains a bonus equal to ranks in this ability.
①②③④⑤
Tonk
Basic Skill Magik
Gain +1 Skill each time you select this This ability unlocks further magical abilities
option. for the Hero to purchase. It has only 1 rank.
①②③④⑤ ①

Shield.
As an action, the Hero may create an a Arcane Blast.
Magelife arcane shield around themselves or The Hero may make an unarmed ranged
Increase your Health by ranks in another Hero within a Range of 1. When attack, with a range of 5 and a bonus to
“Magelife.” active, the Shield increases the Defense by Attack equal ranks in “Arcane Blast”.
①②③④⑤ its ranks. Only one Shield may be conjured
each room. ①②③④⑤
①②③④⑤

Charge Up.
As an action, the Hero may “charge” their
Arcane Blast. Each round that it is charged
increases its damage on a successful hit by
+1. A Hero may spend a number of rounds
charging equal to ranks in this ability.
①②③④⑤

Fire Ball
The Mage’s Arcane Blast gains additional
range equal to ranks in “Fire Ball.”
①②③④⑤

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