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1. High quality rendered with fake layout of lighting is technique for presentation of 3D
model with help of basic lights: spot, point and direct lights.
The point is to make layout of lights just to achieve reality of modelled object and
surrounding space.
It’s very fast for computing and give us very good results in output.
Best software - Pixar’s Render man and Mental Image’s Mental ray.
2. Real time rendered with fake layout of lighting is very known method which we call
VR (virtual reality).
It uses basic lights and illumination.
It is based on rendering engines which exploit power of VGA and non-floating point
computing,
Accuracy is low.
This method is in wide use for development of 3d video games.
SOFTWARES – Luxion, Redshift, Maxwell, Realizzer etc.
What is physically accurate lighting simulation technique?
It is rendering technology that realistically simulates the way in which light interacts in an environment. That means layout of lights
are same the like in real-world, there is no need for fake lights (back lights, fill lights, main lights). Lights can be basic or photometric
lights.
What is photometry?
Photometry is a technique which was developed to measure light
taking into account the psycho-physical aspects of the human
eye/brain system. Four photometric quantities are used in the
lighting simulation system:
Luminous flux
Illuminance
Luminance
Luminous intensity
SIMULATION TECHNIQUES
There are four kinds of light simulation techniques
1. Ray Tracing
2. Radiosity based
3. Based on Monte Carlo and Quasi Monte Carlo computation methods
4. Hybrid ((Radiosity and Ray Tracing) and (MC, QMC and Ray Tracing))
1. RAY TRACING
One of the first global illumination algorithms to be developed.
The algorithm works by tracing rays backward, from each pixel on the screen
into the 3D model.
In this way, we compute only the information needed to construct the image.
Advantages-
very versatile algorithm (large range of lighting effects it can model).
Accurate results of direct illumination, shadows, specular reflections (for example,
mirrors), and refraction through transparent materials.
Disadvantages-
expensive and slow for environments of even moderate complexity. In ray tracing it is recognized that while there may be
does not account —diffuse inter reflections. billions of photons traveling about the room, the photons
images often appear flat. we primarily care about are the ones that enter the eye.
Softwares – Arnold, RayViz, TracePro, OSLO etc.
2. RADIOSITY
Rather than determining the color for each
pixel on a screen, radiosity calculates the
intensity for discrete points in the environment.
rendering based on an detailed analysis of
light reflections off diffuse surfaces.
Radiosity is typically used to render
images of the interior of buildings, and can
achieve extremely photo-realistic results for
scenes that are comprised of diffuse reflecting
surfaces. The images that result from a radiosity renderer
Softwares- AGI32, ReluxDesktop, DIALux, are characterized by soft gradual shadows.
Radiance etc.
WHAT IS MEANT BY ENERGY SIMULATION TECHNIQUE?
INTRODUCTION
• Energy simulation is a computer-based analytical process that helps building owners and designers to evaluate the energy
performance of a building and make it more energy efficient by making necessary modifications in the design before the
building is constructed. Use of energy simulation software is necessary to show compliance with Indian Energy Conservation
Building Code (ECBC)