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• SAMEER
• 160050102047
• DAPARTMEMT OF ELECTRONICS AND
COMMUNICATION
• BIRLA INSTITUTE OF APPLIED SCIENCES
• ACADEMIC YEAR: 2019-20
WHAT IS VIRTUAL REALITY?
It is a computer-generated simulation of a three-dimensional
image or environment that can be interacted with in a seemingly
real or physical way by a person using special electronic
equipment, such as a helmet with a screen inside or gloves fitted
with sensors.
It is used in various field in various aspects for examples in
military training, medical surgery, sports etc.
a person watching a virtual reality environment wearing head
mounted wear.
HOW VIRTUAL REALITY BEGIN?
The exact origins of virtual reality are disputed, partly because
of how difficult it has been to formulate a definition for the
concept of an alternative existence.
The development of perspective in Renaissance Europe
created convincing depictions of spaces that did not exist, in
what has been referred to as the "multiplying of artificial
worlds".
APPLICATION OF VIRTUAL REALITY
MILITARY
MEDICAL TRAINING
Users cannot physically move in the Users can physically move in the
environment. environment.
SOME JOURNALS RELATED TO OUR PROJECT
FROM IEEE
https://ieeexplore.ieee.org/document/8007246
This paper is about comparition of stiffness between the virtual
reality and augmented reality.
For this an experiment was performed in which the participants
were placed in an setup of AR and VR environment with the help
of Microsoft HoloLens visual display.
The setup was the same in both the environments and asked to
operate a piston.And the result was recorded by taking 100 trials
(5 different values each of 20 trials).
Participants could interact using their dominant hand with the
virtual piston using a haptic force-feedback device