• Consumer Behavior involves the thoughts and feelings people experience and the actions they perform in consumption process. • It also includes all the things in the environment that influence these thoughts, feelings and actions. • These includes comments from the consumers, advertisements, price information, packing, product appearance etc. • Consumer behavior is Dynamic as it involves interactions and exchanges. Consumer Behavior is Dynamic
• Consumer Behavior is Dynamic because the thinking, feelings and actions
of individual consumers , targeted consumer groups, and society at large are constantly changing. • E.g., Internet has changed people search for information about products and services. E.g. amazon.com, ebay.com • The dynamic nature of consumer behavior makes development of marketing strategies an exciting yet difficult task. • Strategies that work in one time or in one market may miserably fail at other times and markets. Because Product life cycles are shorter than ever before e.g. Mobile phones, Cars. • This involves creation of new products, new versions of existing products, new brands and new strategies. Consumer Behavior involves Interactions
• Consumer behavior involves interactions among
people’s thinking, feelings and actions and the environment. • Thus marketers need to understand what products and brands mean to consumers, what consumer must do to purchase and use them and what influences shopping, purchase and consumption. • E.g income pattern of different classes, companies offer their products and services accordingly. Consumer behavior involves exchanges
• Consumer behavior involves exchanges between
human beings. • People give up some thing of value to others and receive some thing in return e.g. money to seller to get product/service (buyers). • Companies spend millions of dollars to study consumer. These companies do their own research or hire marketing research firms, ad agencies, consulting firms, academics to help them develop better marketing strategies to serve consumers. Consumer behavior role in Marketing Strategy
• A marketing strategy is the design, implementation and
control of a plan to influence exchanges to achieve organizational objectives. • In consumer markets, marketing strategies are developed to increase the chance that consumers will have favorable thoughts and feelings about particular products, services and brands and will try them and repeatedly purchase them. • Marketing strategies involves developing and presenting marketing stimuli directed at selected markets to influence what they think, how they feel, and what they do. Some Marketing Strategy Questions Consumer behavior research can help answer • Which consumers are likely to buy this product and our brand, what are they like, how are they different from consumers who don’t buy and how do we reach them ? • What strategies should be used to encourage consumers to purchase our brands and not to purchase our competitors’ brand ? • What price are consumers willing to pay for our product and still believe that they are getting good value ? • What do consumers think and feel about our brand versus competitive brands ? • What can be done to improve their opinion about our brand ? • What should we do to retain our customers and make them loyal to our brand ? • Three Elements of Consumer Analysis
• Consumers affect and cognition refers to 2 types of
responses consumers have to stimuli and events in their environment.
• Affect refers to their feelings about stimuli and events
such as whether they like or dislike a product.
• Cognition refers to their thinking, such as their belief
about a particular product. • Affective responses can be favorable or unfavorable and vary in intensity. • Affects includes relatively intense emotions such as love or anger, less strong feeling states such as satisfaction or frustration, moods such as boredom or relaxation, and milder overall attitudes such liking McDonald’s french fries or disliking Andey wala Burger. • Marketers typically develop strategies to create positive affect for their products and brands to increase the chance that consumers will buy them. • Cognition refers to the mental structures and processes involved in thinking, understanding, and interpreting stimuli and events. It includes the knowledge, meaning and beliefs that consumers have developed from their experiences and have stored in their memories which helps in making purchase decisions and choices. • Marketers often try to increase consumers’ attention to products and their knowledge about them. E.g. Volvo ads often feature detailed information about the construction of the cars to make them safer in order to increase consumers’ knowledge and the chances that they will buy them. 2) Consumer Behavior
• Behavior refers to the physical actions of consumers that can
be directly observed and measured by others. • It is also called OVERT behavior to distinguish it from mental activities such as thinking, that can’t be measured. • Examples of behavior includes shopping at stores or on the internet, buying products etc. • Behavior is critical for marketing strategy because it is only through behavior that sales can be made and profits can be earned. • Thus its critical for marketers to analyze, understand and influence overt behavior. • This can be done in many ways including offering superior quality (Toyota), Lower Prices (Lidl), greater convenience (Hyper mall), easy availability (coke in millions of stores) and Better services (DHL). • Marketing can also influence overt behavior by offering products, stores and brands e.g Nike (more popular sports items), Classy (Calvin klein jeans), more trendier (The Gap). 3) Consumer Environment
• The consumer environment refers to every thing external to
consumers that influences what they think, feel and do. • It includes social stimuli, such as actions of others in cultures and families, that influence consumers. • It also includes other physical stimuli such as stores, products, advertisements and signs that can change consumer’s thoughts, feelings and actions. • The consumer environment is important to marketing strategy because it is the medium in which stimuli are placed to influence consumers. • E.g. Marketers run commercials during shows that their target market watch in order to inform , persuade and remind them to buy certain products and brands. • Marketers can send free samples, coupons, catalogs and advertisements by mail or email to get them in consumers’ environment. • Stores are located close to populated areas to get them in the proximity (closeness) of consumers. Relationship among Affect and Cognition, Behavior and the Environment
• A consumer might see an ad for a new laundry detergent that
promises to clean clothes better than Ariel.
• This ad might change what the consumer thinks about the new brand and lead to purchase of it.
• In this case a change in the consumer’s environment (the ad
for the new detergent) led to change in cognition ( the consumer believed the new detergent was better) which lead to change in the behavior ( the consumer bought the new brand) Marketing Strategy • Marketing strategy is a set of stimuli placed in consumers’ environments designed to influence their affect, cognition and behavior. • These stimuli include products, brands, packaging, ads, sales people communication, sounds (music), smells (perfume). • Marketing strategy is hub of the wheel because it is the central marketing activity and is designed by marketing organizations to influence consumers. • Marketing strategies should also be designed in response to consumers. e.g. change the ad or its content if consumers respond negatively. • If the consumers in the target market do not shop (behavior) in stores where a company’s product is featured, then the distribution strategy may have to be changed. • If the consumers want to get information from company’s website but not available, company should provide. Market Segments • Successful firms divide the total market into segment and try to appeal most to one or more of them.
• For example, many consumers are involved in sports but
specific shoes designed to play each sport effectively were not always available.
• They range in different styles, designs, prices for cycling,