Академический Документы
Профессиональный Документы
Культура Документы
First, take the quiz on your own. When you are done, trade with your partner. Together, use the
answer key to calculate each other’s score. Discuss what surprised you the most and which
answers were the closest to or farthest from your own experiences.
a) 11%
b) 27%
c) 41%
d) 63%
3. 68% of teens say they do which of the following at least once a day?
a) text
b) visit a social network
c) instant message (IM)
• use email
4. How many characters (letters, punctuation marks, symbols, and spaces) can you
send in a regular text message?
a) 110
b) 140
c) 200
d) 250
7. What percent of teens still prefer face-to-face communication with their friends over
communication online or via texting?
a) 22%
b) 36%
c) 49%
d) 61%
8. What percent of teens say they have said something bad about someone online that
they wouldn’t have said in person?
9. What percent of teens say that social networking helps them connect with people
who share a common interest?
10. What percent of teens agreed they wish they could “unplug” for a while?
refers to the first emphasize usergenerated a phrase coined by John Markoff of the New York Times
stage in the content, usability, and in 2006, refers to a supposed third generation of
world wide web, interoperability. The term Internet-based services that collectively comprise
was popularized by Tim what might be called ‘the intelligent Web’— such as
which was
O'Reilly and Dale those using semantic web, microformats, natural
entirely made up
Dougherty at the O'Reilly language search, data-mining, machine learning,
of the web pges recommendation agents, and artificial intelligence
Media Web 2.0 Conference
connected by technologies—which emphasize machine facilitated
in late 2004, though it was
hyperlinks coined by Darcy DiNucci in understanding of information in order to provide a
1999 more productive and intuitive user experience
Activity 1
Quiz 1
1. It is a category of business software that adds broad social networking capabilities to work processes.
8. “Describes World Wide Web sites that emphasize user-generated content, usability, and interoperability.
a. web 1.0 b. web 2.0 c. web 3.0
9. This refers to media devices such as mobile phones and PDA’s were the primary source of portable media from which we could obtain
information and communicate with one another.
a. Social Media b. Mobile Media c. Web 3.0
10. Refers to the first stage in the World Wide Web, which was entirely made up of the web pages connected by hyperlinks.
a. web 1.0 b. web 2.0 c. web 3.0
Onlin e S a f et y , S e c ur i t y ,
E t hi c s , a n d Et iq u e t t e
3c’s
goal
•At the end of the lesson, you will be able to understand better the 24/7, social
nature of digital media. In particular, you will be able to:
● Explore your digital life; and
● Learn that it is important to act responsibly when carrying out
relationships over digital media.
Cyber smart citizens
Cyber smart citizens
• A computer user who follows all of the 3c’s Concepts
and commits to always acting safely, ethically, and
responsibly while using the Internet
3 c’s
Cyber safety Cyber security Cyber ethics
Responsible rules and The protection of Informal code of positive
behaviors designed to information and conduct used whenever
keep individuals safe computer systems and someone is using the
whenever connected to networks while Internet
the Internet connected to the
Internet
the3cs.pdf
Trivia/glossary terms
Aggregator avatar Blog
a website or Web application a two- or three-dimensional from the term “weblog”, is a
where headlines and other icon that represents a type of website usually
content are collected for easy computer user or a gamer. updated by an individual or a
viewing. Aggregators such as Avatar can be a cartoonish group of bloggers. Some blogs
Google News compile news graphic, a photograph, a provide news or opinions on a
articles and posts screen name, or a fully specific subject, while others
are more like online journals.
developed character.
Most blogs allow readers to
leave comments on blog posts.
Flaming Mash-up Massively multiplayer online
game (MMOG)
the act of saying mean things a remix or blend of multiple usually an online virtual
online, usually in ALL CAPS, songs, videos, or other media world that multiple players
and often in a public forum content into one product. Fan navigate and play in together.
with the intention to fiction writing is one form of a While in this virtual world,
humiliate. Flame wars can mash-up, as writers take their avatars chat, cooperate,
occur easily online, as it can characters from a well-known
and quest together,
be difficult to figure out video game, movie, or book,
oftentimes towards a goal.
and rewrite their actions or
people’s intentions or
relationships.
emotions online
P2P, or Peer-to-Peer Phishing Podcast
network allows for sharing of the illegal act of sending downloadable video or audio
mp3s, videos, and other emails or messages that file. Podcasts can be verbal,
digital files by transferring appear to come from based on a certain topic, or
information directly between authentic sources, but really can include music, video, and
two computers rather than by come from spammers. commentary. Most podcasts
going through a central Phishers often try to get are updated regularly
server. P2P technology is also people to send them their through the addition of new
behind the popular Internet personal information, episodes.
phone service Skype. everything from account
numbers to passwords.
Activity 2
“How does your digital media
life look like?” Complete the
sentence: “My media life is li
ke a __________________
___ because ___________
__________.”
Quiz 2
1. Describe a cyber smart citizen.
2. List 10 online safety, security and ethical rules and regulations.
3. What are you going to do if someone will ask you to create a
Facebook account for him/her?
Con t ex t ua l iz ed O n l i ne
Search an d R e se a r c h
Skills
Ict skills
goal
•At the end of the lesson, you will be a better user of search engines.
In particular, you can be more deeply aware of search techniques that
will give results that are useful for your academic and chosen career.
Search vs. research
• ASK GOOD QUESTIONS "The answers you get in the literature depend on the questions you pose." —
Margaret Atwood
• BE PATIENT
• RESPECT OWNERSHIP Respecting intellectual property rights of creators and produce
• USE YOUR NETWORKS Using social networks and information tools to gather and share information.
Deve l op i n g i c t c o nt en t
fo r s p ec i fi c p ur po s es
Ict productivity tools
goal
At the end of the 2-week period, you will be able to independently apply advanced productivity
tools to create or develop ICT content for use in specific professional tracks. These may be in the
form of, but not limited to:
A. Letterhead/business card designs (Business/ Academic) that are useful for your academic and
chosen career.
VPTOIDICY
RUT
Productivity in general is a ratio of output to
input in the production of goods and services.
Productivity is increased by lowering the
amount of labor, capital, energy or materials
that go into producing any given amount of
economic goods and services. Increases in
productivity are largely responsible for the
increase in per capita living standards.
“increase Productivity” using ict tools
3 basic ict productivity tools
Word processing Spreadsheets database
a software program that organize numerical allows the user to save
creates documents information and allows collections of information in
one easily accessible place.
using text and/or the creator to input
This allows the user to find
graphics. formulas into the information about a specific
spreadsheet for easy topic much faster versus
calculation. searching the internet.
Applied productivity tools with advanced application
techniques including:
1. Mail merge and label generation
2. Custom animations and timing
3. Hyperlinking in presentations
4. Integrating images and external material in word processors
5. Embedded files and data
6. Advanced and complex formulas and computations
l a t i n g t e x t , g r a p h i c s , a n d
M a n i p u
a t e IC T c o n t e n t i n t e n d e d
images t o c r e
e e n v i r o n m e n t
for an onlin
Goal
you should be able to independently apply the techniques
of image manipulation and graphic design to create
original or derivative ICT content from existing images, text
and graphic elements for use in specific professional track.
A picture is worth a thousand words
Basic principles of graphics and layout
•What is Layout?
– defined as the arrangement of predetermined items on a page. Basically you are given the
pieces and they are to be arranged.
Basic principles of graphics and layout
Font styles proximity
repetition contrast alignment
Principles of visual message design
using infographics
*Information graphics
An image that combines information, storytelling and perceptions
15 Golden Principles of Visual Hierarchy
• Most digital information today takes three major forms — text, sight,
or sound. Whether you’re talking about web pages, movies, or any
other form of entertainment, information is presented to the
audience in one or more of those three.
Images: PNG vs. JPG
•screens (also called overlays) are transparent blocks of color that sit on top of
your image. Adjusting the opacity of the screen determines how well your image
will show through.
•Layering can also be done to more than two elements. You can either send back
or send forward.
text
•Images and text are two foundations of graphic design.
Combine them and they are a powerhouse of visual
communication
•Try adding relevant information to an image by placing text
Uploading, sharing, and image hosting platforms
Usable platforms/ applications currently
include but are not limited to:
•At the end of the 2-week period, you will independently apply the
principles and techniques of design using online creation tools, platforms,
and applications to create original or derivative ICT content for use in your
professional tracks.
the nature and purposes of online
platforms and applications
• The term “platform” refers to a program created by developers that can be modified or
reprogrammed by outside users. It is a facility for programming or developing an
application tailored to the user’s specifications. Online platforms or online websites are
made to aid users in creating their web content and cater different kinds of information
such as texts, images ND VIDEOS. Another unique feature of online platform is the
ability to program, modify and access the application remotely using the internet.
These online platforms currently include, but are
not limited to:
• It is a document that is suitable for the world wide web and web browser.
It is written in html or comparable mark up language
• At the end of the 2-week period and quarter you will collaborate
with your classmates to develop an online portal or website to
showcase and share existing and previously developed
content.
What is one gift you’d like to share to
Team structure and dynamics for ICT content
BonrcllatooaI
the action of working with someone to produce or create something
•Bring your ideas to life
•Visualize your thinking
•Map your content
•The big reveal
Online collaborative tools and processes
• Slack • Mindmeister
• Invision • Conceptboard
• Google keep • Ideaflip
• Trello • Scribblar
• Appear.in • Binfire
• Yammer • Basecamp
• Red pen • Proofhub
• Mural • Concept inbox
• Go visually • cage
Project management for ICT content
•Go digital
•Establish and open communication channels
•Foster trust and friendship
•Team members should be on the same page
•Have an agenda and focus on it
•Ensure transparency and merit
•Have fun together
Curating existing content for use on the web
• What is content curation?
• Content curation is the process of sorting through the vast amounts of
content on the web and presenting it in a meaningful AND ORGANIZED WAY
AROUND A SPECIFIC THEME.
• THE WORK INVOLVES SIFTING, SORTING, ARRANGING AND PUBLISHING
INFORMATION.
• THE THREE S’S OF CONTENT CURATION: SEEK, SENSE, SHARE
M ul t i me d i a a n d I CT
goal