Вы находитесь на странице: 1из 41

CS 111

Fundamentals of Computer Programming

Lecture # 2
Algorithms and flow charts
Instructor: Lec Razia Sharif
Sequence
• Algorithms and flow charts
• Steps in Problem Solving
• The Flowchart
• Basic flowchart symbol
• Stepping Through the Flowchart
• Four Flowchart Structures
• Connectors and modules
• Review examples

2
ALGORITHMS AND FLOWCHARTS
A typical programming task can be divided into two
phases:
• Problem solving phase
– produce an ordered sequence of steps that describe solution
of problem
– this sequence of steps is called an algorithm
• Implementation phase
– implement the program in some programming language

Slides borrowed from Instructor: 3


Wajih Alouini
Steps in Problem Solving
• First produce a general algorithm (one can use
pseudocode)
• Refine the algorithm successively to get step by
step detailed algorithm that is very close to a
computer language.
• Pseudocode is an artificial and informal language
that helps programmers develop algorithms.
Pseudocode is very similar to everyday English.

4
The Flowchart
Program flowcharts show the sequence of
instructions in a single program or subroutine.
Different symbols are used to draw each type of
flowchart.
A Flowchart
– shows logic of an algorithm
– emphasizes individual steps and their
interconnections
– e.g. control flow from one action to the next
5
START

What is a Flowchart? Display message


“How many
hours did you
work?”

• A flowchart is a Read Hours

diagram that depicts Display message


“How much do
the “flow” of a you get paid per
hour?”

program.
Read Pay Rate
• The figure shown here
is a flowchart for pay- Multiply Hours
by Pay Rate.
Store result in
calculating program. Gross Pay.

Display Gross
Pay

END

6
Basic Flowchart START
Rounded
Rectangle

Symbols Display message


“How many
hours did you
work?”

• Notice there are three Read Hours

types of symbols in this Display message


“How much do
Parallelogram
flowchart: you get paid per
hour?”

– rounded rectangles
Read Pay Rate
– parallelograms
– a rectangle Multiply Hours
by Pay Rate.
Rectangle
• Each symbol represents
Store result in
Gross Pay.

a different type of Display Gross


Rounded Pay
operation. Rectangle
END

7
Basic Flowchart START Terminal

Symbols Display message


“How many
hours did you
work?”

• Terminals Read Hours

– represented by rounded Display message


“How much do
rectangles you get paid per
hour?”
– indicate a starting or
ending point Read Pay Rate

Multiply Hours
by Pay Rate.
START Store result in
Gross Pay.

Display Gross
Pay

END Terminal
END

8
Basic Flowchart START

Symbols Display message


“How many
hours did you
work?”

• Input/Output Operations Read Hours

– represented by Display message


“How much do Input/Output
parallelograms you get paid per
Operation
hour?”
– indicate an input or output
operation Read Pay Rate

Multiply Hours
by Pay Rate.
Display message Store result in
Gross Pay.
“How many
Read Hours
hours did you Display Gross
Pay
work?”
END

9
Basic Flowchart START

Symbols Display message


“How many
hours did you
work?”

• Processes Read Hours

– represented by rectangles Display message


“How much do
– indicates a process such as you get paid per
hour?”
a mathematical
computation or variable Read Pay Rate

assignment
Multiply Hours
by Pay Rate.
Process Store result in
Multiply Hours Gross Pay.
by Pay Rate.
Store result in Display Gross
Pay
Gross Pay.
END

10
Stepping Through START
Output
Display message Operation
the Flowchart “How many
hours did you
work?”

Read Hours
How many
hours did
you work?
Display message
“How much do
you get paid per
hour?”

Read Pay Rate

Multiply Hours
by Pay Rate.
Store result in
Variable Contents: Gross Pay.

Hours: ? Display Gross


Pay Rate: ? Pay

Gross Pay: ? END

11
Stepping Through START

Display message

the Flowchart “How many


hours did you
work?”

How many
Input Read Hours
hours did Operation
you work?
(User types Display message
40
40) “How much do
you get paid per
hour?”

Read Pay Rate

Multiply Hours
by Pay Rate.
Store result in
Variable Contents: Gross Pay.

Hours: 40
Display Gross
Pay Rate: ? Pay

Gross Pay: ? END

12
Stepping Through START

Display message

the Flowchart “How many


hours did you
work?”

Read Hours
How much
do you get
paid per
Display message
hour?
“How much do
Output you get paid per
Operation hour?”

Read Pay Rate

Multiply Hours
by Pay Rate.
Store result in
Variable Contents: Gross Pay.

Hours: 40
Display Gross
Pay Rate: ? Pay

Gross Pay: ? END

13
Stepping Through START

Display message

the Flowchart “How many


hours did you
work?”

Read Hours
How much
do you get
paid per
Display message
hour? 20
“How much do
you get paid per
hour?”

Input Read Pay Rate


Operation
(User types Multiply Hours
20) by Pay Rate.
Store result in
Variable Contents: Gross Pay.

Hours: 40
Display Gross
Pay Rate: 20 Pay

Gross Pay: ? END

14
Stepping Through START

Display message

the Flowchart “How many


hours did you
work?”

Read Hours
How much
do you get
paid per
Display message
hour?
“How much do
you get paid per
hour?”

Read Pay Rate

Multiply Hours
Process: The by Pay Rate.
Store result in
Variable Contents: product of 40
times 20 is
Gross Pay.

Hours: 40 stored in
Gross Pay Display Gross
Pay Rate: 20 Pay

Gross Pay: 800 END

15
Stepping Through START

Display message

the Flowchart “How many


hours did you
work?”

Read Hours
Your gross
pay is 800
Display message
“How much do
you get paid per
hour?”

Read Pay Rate

Multiply Hours
by Pay Rate.
Store result in
Variable Contents: Gross Pay.

Hours: 40
Output Display Gross
Pay Rate: 20 Operation Pay

Gross Pay: 800 END

16
Four Flowchart Structures
• Sequence
• Decision
• Repetition
• Case

17
Sequence Structure
• a series of actions are performed in sequence
• The pay-calculating example was a sequence
flowchart.

18
Decision Structure
• One of two possible actions is taken, depending on
a condition.

19
Decision Structure
• A new symbol, the diamond, indicates a yes/no question. If
the answer to the question is yes, the flow follows one
path. If the answer is no, the flow follows another path

NO YES

20
Decision Structure
• In the flowchart segment below, the question “is x < y?” is
asked. If the answer is no, then process A is performed. If
the answer is yes, then process B is performed.

NO YES
x < y?

Process A Process B

21
Decision Structure
• The flowchart segment below shows how a decision
structure is expressed in C++ as an if/else statement.

Flowchart C++ Code

NO YES if (x < y)
x < y? a = x * 2;
else
Calculate a Calculate a a = x + y;
as x plus y. as x times 2.

22
Decision Structure
• The flowchart segment below shows a decision structure
with only one action to perform. It is expressed as an if
statement in C++ code.
Flowchart C++ Code

NO YES if (x < y)
x < y? a = x * 2;

Calculate a
as x times 2.

23
Repetition Structure
• A repetition structure represents part of the program that
repeats. This type of structure is commonly known as a
loop.

24
Repetition Structure
• Notice the use of the diamond symbol. A loop tests a
condition, and if the condition exists, it performs an action.
Then it tests the condition again. If the condition still
exists, the action is repeated. This continues until the
condition no longer exists.

25
Repetition Structure
• In the flowchart segment, the question “is x < y?” is asked.
If the answer is yes, then Process A is performed. The
question “is x < y?” is asked again. Process A is repeated
as long as x is less than y. When x is no longer less than y,
the repetition stops and the structure is exited.

YES
x < y? Process A

26
Repetition Structure
• The flowchart segment below shows a repetition structure
expressed in C++ as a while loop.

Flowchart C++ Code

while (x < y)

YES x++;
x < y? Add 1 to x

27
Case Structure
• One of several possible actions is taken, depending
on the contents of a variable.

28
Case Structure
• The structure below indicates actions to perform
depending on the value in years_employed.

CASE
years_employed

1 2 3 Other

bonus = 100 bonus = 200 bonus = 400 bonus = 800

29
Case Structure

If years_employed = 2, If years_employed = 3,
bonus is set to 200 bonus is set to 400
If years_employed = 1, If years_employed is
CASE
bonus is set to 100 years_employed any other value, bonus
is set to 800

1 2 3 Other

bonus = 100 bonus = 200 bonus = 400 bonus = 800

30
Connectors
• Sometimes a flowchart will not fit on one
page.
• A connector (represented by a small circle)
allows you to connect two flowchart
segments.

31
Connectors

•The “A” connector


A
indicates that the second START

flowchart segment begins


where the first segment
ends.

END
A

32
Modules
• A program module (such as a function in
C++) is represented by a special symbol.

33
Modules
START
•The position of the module
symbol indicates the point the Read Input.
module is executed.
•A separate flowchart can be Call calc_pay
function.
constructed for the module.

Display results.

END

34
Review
• What do each of the following symbols
represent?

(Answer on next slide) 35


Pseudocode & Algorithm
• Example 1: Write an algorithm to
determine a student’s final grade and
indicate whether it is passing or failing. The
final grade is calculated as the average of
four marks.

36
Pseudocode & Algorithm
• Detailed Algorithm
Step 1: Input M1,M2,M3,M4
Step 2: GRADE 
(M1+M2+M3+M4)/4
Step 3: if (GRADE < 60) then
Print “FAIL”
else
Print “PASS”
endif
37
Example 1
START
Step 1: Input M1,M2,M3,M4
Input
Step 2: GRADE  (M1+M2+M3+M4)/4
M1,M2,M3,M4 Step 3: if (GRADE <60) then
Print “FAIL”
GRADE (M1+M2+M3+M4)/4 else
Print “PASS”
endif
N IS Y
GRADE<60

PRINT PRINT
“PASS” “FAIL”

STOP

38
Example 3
Write an algorithm and draw a flowchart that
will read the two sides of a rectangle and
calculate its area.

39
Example 3
Algorithm START

• Step 1: Input W,L Input


W, L
• Step 2: A L x W
• Step 3: Print A A L x W

Print
A

STOP

40
THANKS

Вам также может понравиться