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D ● E ● S ● A ● I ● N ● I ● N ● T ● E ● R ● I ● O ● R - MINGGU KE 01
INTRODUCTION TO INTERIOR DESIGNING
• The cave men used to DECORATE their living spaces with basic drawings.
1. LINE
2. SPACE
3. FORM
4. SHAPE 5. TEXTURE
6. COLOR
7. LIGHT
8. TIME.
LINE
• We may see a representation of a
line as something drawn or placed
in a space, or we may understand
it as a visual composition that
leads our eyes through a room.
• How is the inside space related to the outside space? Are there visual
relationships as well as physical relationships? Each of these questions must
be carefully considered as we create spaces for ourselves and our clients.
SHAPE AND FORM
• Shape is a two-dimensional
element that has only length
and width and occurs on
one plane.
• Probably the most common form we as designers work with is the rectangular
box, since this is the form of most of the spaces we are presented with.
• Forms are typically understood as either hollow (as in the room) or solid (as in
a piece of sculpture), and each is important to consider as we make choices
throughout our designs.
TEXTURE
• The elements of Color and Light are the most inter-dependant ones.
• Changes in one will create changes in the other and colors viewed under
different light sources will change.
• First the light source needs to be chosen and then the colors must be chosen
accordingly.
• Special care should be taken when using light sources such as fluorescent
(neon) and incandescent (pijar) as they give off different colors of light.
• Best way to learn is to start noticing the different types of light sources as you
go into diverse environments.
• Another trait for a good interior designer is to understand how changes within
a space over the course of a day, month, and year
PRINCIPLES OF INTERIOR DESIGN
1. RHYTHM
2. BALANCE
3. UNITY
4. HARMONY
5. SCALE
6. EMPHASIS
RHYTHM
• Rhythm in interior design carries the eye along a path at a pace that is
comfortable for the viewer.
• Rhythm can be found in the repetitive use of a color, pattern, texture, line or
even in furniture pieces.
• The primary goal of Rhythm in a space is to move the eye around the room
and keep interest flowing.
• Your eye should move easily around the room from one object to another
without being jarred or “tripped up” by any one object in particular.
• Balance pertains to the visual weight of an object, not so much the actual
physical weight.
• For example, you can put 2 identical vases on either end of a table to create
formal balance.
• Unity and harmony is simply an orderly blend of lines, forms, colours, patterns
and textures.
• While unity refers to the carful avoidance of visual conflict, harmony assures
the assimilation of various elements and objects throughout the room to
create a unified whole.
• Unity describes the relationship between each of the various parts of a space
and how they relate to one another.
• For example, a child-scaled room will typically have smaller objects and/or
furniture than an adult-scale room.
• Scale is one of the most difficult principles to master but done effectively, can
make the difference between a mediocre design and a brilliant one.
• While proportion is the ratio between the size of one object to another, scale
refers to how the size of that one object relates to another in context of the
overall space.
EMPHASIS