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MICROPROCESSOR AND

ASSEMBLY LANGUAGE
LECTURE-3-THE 80X86
MICROPROCESSOR

MUHAMMAD HAFEEZ
DEPARTMENT OF COMPUTER SCIENCE
GC UNIVERSITY LAHORE
TODAY’S AGENDA
 History of Computer

 Intel Microprocessors
HISTORY OF COMPUTERS
 Zeroth Generation (1642-1945) - Mechanical
 Blaise Pascal – Four Function Calculator
 Charles Babbage – Difference Engine and
Analytical Engine

 First Generation (1945-1955) – Vacuum


Tubes
 ENIAC (Electronic Numerical Integrator and
Computer) – 30 Tons, 1800 vacuum tubes, 1400
KW power
 EDVAC (Electronic Discrete Variable Automatic
Computer
 IBM 701 – IBM first industrial machine
HISTORY OF COMPUTERS
 2nd Generation (1655-1965) - Transistors
 DEC – PDP-8
 12 Bit Accumulator, 32K 12 bit word

 3rd Generation (1965-1980) – Integrated


Circuits
 IBM Systems/ 360
 DEC – PDP-11, 128K Memory

 4th Generation (1980-todate) – Very Large


Scale Integrated Circuits
 Microprocessors
HISTORY OF COMPUTERS
 2nd Generation (1655-1965) - Transistors
 DEC – PDP-8
 12 Bit Accumulator, 32K 12 bit word

 3rd Generation (1965-1980) – Integrated


Circuits
 IBM Systems/ 360
 DEC – PDP-11, 128K Memory

 4th Generation (1980-todate) – Very Large


Scale Integrated Circuits
 Microprocessors
INTEL MICROPROCESSORS
 Intel 4004
 Intel 8008
 Intel 8086/8088 (CISC)
 Intel 80286 – IBM AT
 Intel Architecture – 32 (IA-32) Family
 Intel386
 Intel486
 Pentium (RISC)
 Pentium Pro
 Intel 64-bit Processors
 Intel64
 IA-32e
INTEL 4004
 A bit slice 4-bit Microprocessor (1971)
 Addressable Memory 640 Bytes
 45 Instructions
 Operator at high speed, lacked
improvement in word size
 Use BCD code
INTEL 8008
 A 8-bit Microprocessor (1972)
 Addressable Memory 16KB
 48 Instructions
 Addition took 20s
INTEL 8080
 A 8-bit Microprocessor (1974)
 8-bit data bus, 16-bit address bus
 Addressable Memory 64K
 CP/M Operating System
 Addition took 2.0s
INTEL 8086/8088
 IBM-PC Used 8088 (1978)
 8088 open system (h/w, s/w documents
open)
 2.5 millions of instructions per second
 1 MB addressable RAM
 16-bit registers
 4- or 6-byte instruction cache
 16-bit data bus (8-bit for 8088)
 contained 246 instructions (20,000
variations)
 separate floating-point unit (8087)

Our Target Processor


INTEL 80286
 IBM-AT
 16 Bit Data Bus
 24 Bit Address bus
 Protected Memory Feature
 8.0 MHz, 4.0 MIPS, several time faster than
8086
INTEL ARCHITECTURE-32-
IA-32 FAMILY
 Intel386
 4 GB addressable RAM,
 32-bit registers,
 memory management unit
 paging (virtual memory)
 Intel486
 50 MHz, 50 MIPS
 instruction pipelining
 8-16KB cache
 Pentium (RISC)
 60 MHz, 110 MIPS
 contains two independent internal integer processors called
 superscaler technology
 executes two instructions not dependent on each other,
simultaneously per clocking period
 32-bit address bus,
 64-bit internal data path
INTEL PENTIUM PRO
 A recent entry, formerly named the P6.
 21 million transistors, integer units, floating-point
unit,
 Clock frequency 150 and 166 MHz
 Internal 16K level-one (L1) cache.
 8K data, 8K for instructions
 256K level-two (L2) cache
 Three execution engines, to execute up to three
instructions at a time.
 Address 4G-byte or a 64G-byte memory system.
 36-bit address bus if configured for a 64G memory
system
INTEL 64 BIT PROCESSORS
 Intel64
 64-bit linear address space
 Intel: Pentium Extreme, Xeon, Celeron D,
Pentium D, Core 2 and Core i7
 IA-32e Mode
 Compatibility mode for legacy 16- and 32-
bit applications
 64-bit Mode uses 64-bit addresses and
operands
CISC AND RISC
 CISC complex instruction set
 large instruction set
 high-level operations
 requires microcode interpreter
 examples: Intel 80x86 family
 RISC reduced instruction set
 simple, atomic instructions
 small instruction set
 directly executed by hardware
 examples:
 ARM (Advanced RISC Machines)
 DEC Alpha (now Compaq)
INTEL MEMORY
STRUCTURE
 TPA (Transient Program Area)
 System Area
 XMS (Extended Memory System)
INTEL MEMORY
STRUCTURE
INTEL MEMORY
STRUCTURE
 First 1M byte of memory often called the real or
conventional memory system.
 Intel microprocessors designed to function in this
area using real mode operation
 80286 through the Core2 contain the TPA (640K
bytes) and system area (384K bytes).
 Extended memory up to 15M bytes in the 80286
80386 I 4095M bytes in 80486 80386DX, Pentium
microprocessors.
 The Pentium Pro through Core2 computer systems
have up to 1M less than 4G or 1 M less than 64G of
extended memory.
TPA
TPA
 Holds DOS and other programs that control the
system
 TPA is a DOS concept and not applicable to windows
 Also stored currently active/inactive DOS application
programs
 Size = 640K
TPA
 Interrupt vectors access DOS, BIOS (basic I/O system), and
applications.
 Areas contain transient data to access I/O devices and
internal features of the system.
 these are stored in the TPA so they can be changed as
DOS operates
 The IO.SYS loads into the TPA from the disk whenever an
MSDOS system is started.
 IO.SYS contains programs that allow DOS to use keyboard,
video display, printer, and other I/O devices often found in
computers.
 The IO.SYS program links DOS to the programs stored on the
system BIOS ROM.
 Drivers
 programs that control installable I/O devices
 DOS drivers normally have an extension of .SYS
 COMMAND.COM (command processor)
 controls operation of the computer from the keyboard when it operates
under DOS
SYSTEM AREA
SYSTEM AREA
 Smaller than the TPA; just as important.
 The system area contains programs on
read-only (ROM) or flash memory, and
areas of read/write (RAM) memory for data
storage.
 First area of system space contains video
display RAM and video control programs on
ROM or flash memory.
 area starts at location A0000H and
 extends to C7FFFH
 size/amount of memory depends on type of video
display adapter attached
WINDOWS MEMORY
 Difference between DOS
 Size/ Location
 TPA First 2 GB
 System Area is Last 2 GB
INTERNAL STRUCTURE OF
8086
 Two ways to make processor fast
 Increase working frequency
 Demands Technology, No. of IC’s in a Package
with Respect to Cost and Technology
 Change Internal Working
 Pipelining
 Fetch and Execute at the same time
PIPELINING IN 8086
 To Implement the idea of pipelining split
processor into
 Execution Unit (EU)
 Execute Instructions
 Bus Interface Unit (BIU)
 Access Memory and Peripherals
 Keeps ahead of EU by keeping a buffer for pre-fetched
instructions usually 6 byte
 Pre-fetch instruction when buffer has 2 byte space
 In a jump condition buffer is flushed out, it is called
jump penality
INTERNAL STRUCTURE OF
8086
PROGRAMMING MODEL OF
INTEL
 Registers:
GENERAL PURPOSE
REGISTERS
 RAX (64-Bit), EAX (32-Bit), AX (16-Bit), AH
(8-Bit), AL (8-Bit)
 Also called Accumulator, used implicitly as an
operand in some instructions like division and
multiplication, also generate shortest machine
code
 RBX (64-Bit), EBX (32-Bit), BX (16-Bit), BH
(8-Bit), AL (8-Bit)
 Hold based index, offset address of memory in all
versions of Microprocessors
 RCX (64-Bit), ECX (32-Bit), CX (16-Bit), CH
(8-Bit), CL (8-Bit)
 Serves as loop counter, also used in shift and
rotate instructions
GENERAL PURPOSE
REGISTERS
 RDX (64-Bit), EDX (32-Bit), DX (16-Bit),
DH (8-Bit), DL (8-Bit)
 Hold data for multiplication and division
instructions, also used in I/O operations

 AX, BX, CX, DX and their High / Low parts are used in
8086
SEGMENT REGISTERS TO
ADDRESS SEGMENTED
MEMORY
 A Typical assembly language program has
four segments in memory

 Code Segment
 Data Segment
 Stack Segment
 Extra Segment
SEGMENTED MEMORY
 8085 predecessor of 8086 had 64K
addressable memory, 216 memory
locations, 16 address lines
 8086 has 1MB addressable memory, 220
memory locations, 20 address lines
 For compatibility reason memory in 8086 is
segmented in 64K segments, each assigned to
Code Segment, Data Segment, Stack Segment
and Extra Segment
 Therefore, a program in 8086 can handle at
maximum of 64K Stack Segment, 64K Data
Segment, 64K Code Segment and 64K Extra
Segment.
 Segment starts at every 10H=16 bytes,
called paragraph, an address divisible by 16
called a paragraph boundary
LOGICAL ADDRESSES AND
PHYSICAL ADDRESSES
 Three types of addresses
 Physical Address
 Logical Address
 Offset Address
 Physical Address:
 A 20-bit address to address 1MB memory
 Range from 00000H to FFFFFH
 Offset Address:
 A 16-bit address to address 64KB memory
 Range from 0000H to FFFFH
 Used to address memory within 64K segment
CODE SEGMENT
 Logical Address for Code Segment:
 Consist of Logical Address using IP Register as
Offset referred to as CS:IP
 Physical Address of Code segment:
 CS shifted 1 Hex and add IP, result is 20-bit
address
 Physical Address Calculation Example:
 CS = 2500H, IP= 95F3H
 Logical Address CS:IP, 2500:95F3
 Physical Address
 25000H
 95F3H
 2E5F3H (Physical 20-bit address)
DATA SEGMENT
 Assume, use memory to Add 5 bytes of
data, 25H, 15H, 05H, 25H, 15H
 To take each byte for addition, each time data is
referred
 The need to set aside an area for data segment
arose
 Just like CS:IP for code segment, Data Segment
has an offset stored in register
 Example:
 DS:0200 = 25H
 DS:0201= 15H
 DS:0202= 05H
 DS:0203=25H
 DS:0204=15H
DATA SEGMENT
 It is more convenient to store offset
address of data segment in register
 In 8086 BX, SI and DI are used as offset register
for data segment
STACK SEGMENT
 Used to hold the values stored in Stack
during program execution
EXTRA SEGMENT
 This segment is used if the program spans
beyond 64K for Code or Data Segment, i.e.
we have to use two segments for a
program
POINTERS AND INDEX
REGISTERS
 Pointers and Index Registers points to
memory location (offset address)
 Can be used in arithmetic and other operations
 Stack Pointer (SP):
 Used in conjunction with Stack Segment (SS) to
point to Stack area in memory
 Base Pointer (BP):
 Primarily used with Stack Segment (SS) to
access area of stack, however, can be used to
access other areas of memory with other
segments
 Source Index (SI):
 SI is used to access memory area in Data
Segment (DS), increment SI to access
consecutive memory locations
POINTERS AND INDEX
REGISTERS
 Destination Index (DI):
 Work same way as SI, string instructions use DI

 Instruction Pointer (IP):


 Registers covered so far, are for data access, IP
access Instructions in the memory in conjunction
with Code Segment (CS), each time an
instruction is executed IP is incremented and
points to next instruction. IP cant be managed in
the program.
SEGMENTS AND THEIR OFFSET
REGISTERS
-SUMMARY-
Segment Register Offset Register

CS IP

SS SP, BP

DS BX, SI, DI

ES Any Register Except SP


and IP
MEMORY (NON-
OVERLAPPING SEGMENTS
ONE PHYSICAL ADDRESS-
MANY LOGICAL ADDRESSES
 Physical Address starts at 15020H

 Possible Segment:Offset Pair to point at this address


SEGMENT WRAP-AROUND
 Consider a Physical address FF590H and Wrap
Around (FF590H+FFFFH)
MEMORY OVERLAPPING
SEGMENTS
MEMORY OVERLAPPING
SEGMENTS
QUESTIONS

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