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SESSION 3

DESCRIPTION OF FUNDAMENTAL
FACTORS & GUIDEBOOK
Supporting activities to create a highly immersive environment
1 2 3 4
In-Class Out-of-Class Extra Classes Outreach
To create effective & engaging To increase immersive Further support for high-need To increase English immersive
in-class programmes to facilitate environment in school students and achieving students through community outreach
the learning of English & various collaborations

• Drop Everything and Read • International/Local Skype


• Fun learning • Merry Coaching in Merry Land
• Speakers’ Corner @Webinar
• Let’s Talk! • Welcome ABC
• Assembly in English • Mentoring of schools
• Let’s Read Together • Holiday Fun Learning
(Shared/Guided) Reading • English Tunnel • Field trips
• Sunflower Programme
• Show Your Talent • Dear Diary • Parents-in-the-house
• LINUS 2.0 (Literasi Bahasa
• Project-based learning • Young Talent Inggeris) • Pupils Exchange Programme
• Junior Stage • External Collaboration with
• Language Games universities, colleges
• English Newsletter • Parents’ Talk
• Young Reading Tutor • Pen-pal Programme
• Young Entrepreneur • Little Ambassadors

Implementation Best Implementation Adaptation Possible


Plan Practices Steps Ideas Challenges

Group of Impact on Ease of


Suitability for Cost of the Critical
Parameters students English implement-
rural/ urban activity requirements
involved proficiency ation
2 1
Refer to the toolkit for a description of the activities
How would you use/adapt these activities to suit your context?

3
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How would you use/adapt these activities to suit your context?

4
Refer to the toolkit for a description of the activities
How would you use/adapt these activities to suit your context?

5
Refer to the toolkit for a description of the activities
How would you use/adapt these activities to suit your context?

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