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Materials used in the game:

• Sungka board
SUNGKA • Small stones/seashells
Mechanics/rules of the game:
• Each player has 49 game pieces (shells, marbles, pebbles or seeds) equally
distributed to each of their holes - seven pieces in every hole - except the
heads which remain empty.

• For the first turn, a player may decide which of the seven houses directly in
front of him (on his side of the board) he wishes to begin with. He picks up
all of the shells from his chosen hole, and he should then move his hand
around the board in a clockwise-direction, dropping one shell in each hole or
head he passes over, including all of the holes on both sides of the board and
the player's head but NOT the opponent's head.

• Where you release the last shell from your hand is very important, as it
dictates whether you may continue your turn. If you land in your head, then
you may continue your turn from any of your holes.

• If you drop your last shell into a hole that already had shells in it, you may
pick up every shell in that hole (including the one you dropped) and
continue your turn.

• The player's (current) turn ends when the last piece falls into an empty
hole, whether on the player's side or the opponent's side. If this happens in
one of your holes, on your side of the board, then you may claim all the
shells in the hole directly opposite (from your opponent's side of the board)
and drop them in your head, although the turn is still over

Page 1 - Sungka

The game ends when no pieces are left in any

hole on both sides of the board. The players now
count the number of pieces in their own "head"
and see who has won.

Site used: https

Page 2 - Sungka ://kami.com.ph/112571-how-to-play-sungka.html
Materials used in the game:
• Semi-flattened empty tin can
Mechanics/rules of the game:
• Players must have slippers to hit the can precisely.

• The IT must never go to the player zone unless he or she will tag a player
without slippers.

• Players must never go to the IT zone unless he or she throw the slippers.

• Players must throw the slippers or else he or she will be the IT in the next

• The IT will tick the can three times if every player misses the can and no
players are in the player zone with his or her slippers.

• The IT will never tag a player if the can is knocked out.

Site used:
Page 3 – Tumbang Preso https://philippines.fandom.com/wiki/Tumbang_P
Materials used in the game:
• Bottle caps or tansan
Mechanics/rules of the game:
• The players will decide on how big the square would be based on how
many pamatothey have.

• In the pre-game, each player throws his pamato on/near the toe line. The
player whose pamato lands on/nearest the toe line plays first and so on.

• Each player located before the toe line will try to hit the bottle caps out of
the square without leaving the pamato inside the square. Player 1
continuously hits the bottle caps until he loses his turn by leaving his pamato
inside the playing area.

• The player with the most bottle caps at the end of the game, wins.

Site used:
Page 4 – Tatsing https://prezi.com/ucea0gc0jqeh/philippine-
Materials used in the game:
• 2 Stones
SIATO/SYATONG • 1 foot long stick
• 2 ½ feet long stick
Mechanics/rules of the game:
• Two players, one flat stick (usually 3') and one short flat piece of wood (4"
usually a piece cut from the flat stick).

• Player A hitter and Player B as the catcher. Played outside on the ground
where you dig a small square hole (slanted) where you put the small wood
so it sticks out.

• Player A hits the wood with the stick so it catches air enough to be hit by
the stick.

• The further the wood gets hit the more points you get (usually counted by
the number of stick length

• Player B on the other hand has to anticipate and catch the small piece of
wood to nullify the points and become his turn OR looks forward to Player
A to miss hitting the wood.

Site used:
Page 5 – Siato/Syatong filipino-kids-past-time-one-of-the-traditional-
Materials used in the game:
• A flattened bottle cap or tansan covered with
SIPA straw
Mechanics/rules of the game:
• The game is started with a coin toss to determine which team will serve
first and which side each team will be on.

• One team member tosses the ball to the server, who must kick the ball out
of the area and over the net to the other team.

• Once the ball has been served, the teams try to volley the ball back to the
opposite team's side of the net using only their feet, legs, knees, chest and
head. The ball can be touched up to three times per side, and if the ball hits
the ground on a team's side of the net, then the other team gets a point. Sets
are played up to 21 points.

Site used: https://www.reference.com/world-

Page 6 – Sipa