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PROBLEM
3
INTRODUCTION
• HOT COFFEE VENDING MACHINE
• CAN BE FOUND AT OFFICE, STREET, AIRPORT AND EVERYWHERE
• EASY TO GET A DRINKS, 24 HOUR-OPERATING AND USER FRIENDLY
• 3 input
50cent 20cent 10 cent
• 2 output
“Y” and BALANCE.
• 4 bit
Q3 (MSB) Q2 Q1 Q0 (LSB)
THEORY
FINITE-STATE MACHINE (FSM)
MATHEMATICAL MODEL OF COMPUTATION
CHANGE FROM ONE STATE TO ANOTHER IN RESPONSE TO SOME
EXTERNAL INPUTS
Moore Machine
Mealy Machine
DESIGN TECHNIQUE
K-Map & Truth Table
Graphical method of visualizing the 0’s and 1’s of a Boolean function.
Excitation Table
PROBLEM STATEMENT
Design a hot coffee vending machine using finite state machine controller that deliver a
cup of coffee after it has received 80 cents. The machine only accept coin of 50, 20 and
10 cents at one time inserted, which mean that only one coin is inserted on each cycle
because the machine cannot accept more than one coin simultaneously. The remaining
balance can only provide when BALANCE button is pressed. Once the hot coffee and the
balance has received, an external circuitry will generate a RESET signal to put the control
system back into its initial state. It should then be ready to start accepting coin for the
next hot coffee. By using JK flip-flop,
a) Derive a Moore and Mealy State diagram for the design.
b) Design the circuit and simulate using Multisim software.
CONDITIONS:
1. Only 50 cent, 20 cent and 10 cent can be
accepted at one time inserted
2. Balance will be provided if BALANCE
button is pressed
3. RESET signal will be generated after the
coffee and balance has received
FOR MOORE MACHINE
STATE
TRANSITION
DIAGRAM
FOR MEALY MACHINE
STATE
TRANSITION
DIAGRAM
TRUTH TABLE
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
Q3 Q2 Q1 Q0 C B A Q3 Q2 Q1 Q0 Y’=0 J3 K3 J2 K2 J1 K1 J0 K0
0 0 0 0 0 0 0 0 0 0 0 0 0 X 0 X 0 X 0 X 0
0 0 1 0 0 0 1 0 0 X 0 X 0 X 1 X 0
0 1 0 0 0 1 0 0 0 X 0 X 1 X 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 0 1 0 1 0 0 X 1 X 0 X 1 X 0
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 0 0 1 0 0 0 0 0 0 1 0 0 X 0 X 0 X X 0 0
0 0 1 0 0 1 1 0 0 X 0 X 1 X X 1 0
0 1 0 0 1 0 1 0 0 X 0 X 1 X X 0 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 0 1 1 0 0 0 X 1 X 1 X X 1 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
Y’=0
Q3 Q2 Q1 Q0 C B A Q3 Q2 Q1 Q0 J3 K3 J2 K2 J1 K1 J0 K0
0 0 1 0 0 0 0 0 0 1 0 0 0 X 0 X X 0 0 X 0
0 0 1 0 0 1 1 0 0 X 0 X X 0 1 X 0
0 1 0 0 1 0 0 0 0 X 1 X X 1 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 0 1 1 1 0 0 X 1 X X 0 1 X 0
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 0 1 1 0 0 0 0 0 1 1 0 0 X 0 X X 0 X 0 0
0 0 1 0 1 0 0 0 0 X 1 X X 1 X 1 0
0 1 0 0 1 0 1 0 0 X 1 X X 1 X 0 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 0 1 X 0 X X 1 X 1 0
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-
flop
Y=1 Balance
input
Y’=0
Q3 Q2 Q1 Q0 C B A Q3 Q2 Q1 Q0 J3 K3 J2 K2 J1 K1 J0 K0
0 1 0 0 0 0 0 0 1 0 0 0 0 X X 0 0 X 0 X 0
0 0 1 0 1 0 1 0 0 X X 0 0 X 1 X 0
0 1 0 0 1 1 0 0 0 X X 0 1 X 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 0 1 X X 1 0 X 0 X 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 1 0 1 0 0 0 0 1 0 1 0 0 X X 0 X 0 X 0 0
0 0 1 0 1 1 0 0 0 X X 0 1 X X 1 0
0 1 0 0 1 1 1 0 0 X X 0 1 X X 0 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 0 1 X X 1 0 X X 1 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
Q3 Q2 Q1 Q0 A B C Q3 Q2 Q1 Q0 Y’=0 J3 K3 J2 K2 J1 K1 J0 K0
0 1 1 0 0 0 0 0 1 1 0 0 0 X X 0 X 0 0 X 0
0 0 1 0 1 1 1 0 0 X X 0 X 0 1 X 0
0 1 0 1 0 0 0 0 1 X X 1 X 1 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 0 1 X X 1 X 1 0 X 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 1 1 1 0 0 0 1 0 0 0 0 0 X X 0 X 0 X 0 0
0 0 1 1 0 0 0 0 1 X X 1 X 1 X 1 0
0 1 0 1 0 0 0 0 1 X X 1 X 1 X 1 1
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 0 1 X X 1 X 1 X 1 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
Q3 Q2 Q1 Q0 C B A Q3 Q2 Q1 Q0 Y’=0 J3 K3 J2 K2 J1 K1 J0 K0
1 0 0 0 0 0 0 1 0 0 0 1 X 0 0 X 0 X 0 X 0
0 0 1 1 0 0 0 1 X 0 0 X 0 X 0 X 1
0 1 0 1 0 0 0 1 X 0 0 X 0 X 0 X 1
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 X 0 0 X 0 X 0 X 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 0 0 1 1 X 0 0 X 0 X X 1 X
0 0 1 1 0 0 0 1 X 0 0 X 0 X X 1 X
0 1 0 1 0 0 0 1 X 0 0 X 0 X X 1 X
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 X 0 0 X 0 X X 1 X
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
MEALY
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
Q3 Q2 Q1 Q0 C B A Q3 Q2 Q1 Q0 J3 K3 J2 K2 J1 K1 J0 K0
Y’=0
0 0 0 0 0 0 0 0 0 0 0 0 0 X 0 X 0 X 0 X 0
0 0 1 0 0 0 1 0 0 X 0 X 0 X 1 X 0
0 1 0 0 0 1 0 0 0 X 0 X 1 X 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 0 1 0 1 0 0 X 1 X 0 X 1 X 0
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 0 0 1 0 0 0 0 0 0 1 0 0 X 0 X 0 X X 0 0
0 0 1 0 0 1 1 0 0 X 0 X 1 X X 1 0
0 1 0 0 1 0 1 0 0 X 0 X 1 X X 0 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 0 1 1 0 0 0 X 1 X 1 X X 1 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
C B A Y’=0
Q3 Q2 Q1 Q0 Q3 Q2 Q1 Q0 J3 K3 J2 K2 J1 K1 J0 K0
0 0 1 0 0 0 0 0 0 1 0 0 0 X 0 X X 0 0 X 0
0 0 1 0 0 1 1 0 0 X 0 X X 0 1 X 0
0 1 0 0 1 0 0 0 0 X 1 X X 1 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 0 1 1 1 0 0 X 1 X X 0 1 X 0
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 0 1 1 0 0 0 0 0 1 1 0 0 X 0 X X 0 X 0 0
0 0 1 0 1 0 0 0 0 X 1 X X 1 X 1 0
0 1 0 0 1 0 1 0 0 X 1 X X 1 X 0 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 1 X 0 X X 1 X 1 0
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-
flop
Y=1 Balance
input
Y’=0
Q3 Q2 Q1 Q0 C B A Q3 Q2 Q1 Q0 J3 K3 J2 K2 J1 K1 J0 K0
0 1 0 0 0 0 0 0 1 0 0 0 0 X X 0 0 X 0 X 0
0 0 1 0 1 0 1 0 0 X X 0 0 X 1 X 0
0 1 0 0 1 1 0 0 0 X X 0 1 X 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 1 X X 1 0 X 0 X 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 1 0 1 0 0 0 0 1 0 1 0 0 X X 0 0 X X 0 0
0 0 1 0 1 1 0 0 0 X X 0 1 X X 1 0
0 1 0 0 1 1 1 0 0 X X 0 1 X X 0 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 1 X X 1 0 X X 1 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
Y’=0
Q3 Q2 Q1 Q0 A B C Q3 Q2 Q1 Q0 J3 K3 J2 K2 J1 K1 J0 K0
0 1 1 0 0 0 0 0 1 1 0 0 0 X X 0 X 0 0 X 0
0 0 1 0 1 1 1 0 0 X X 0 X 0 1 X 0
0 1 0 1 0 0 0 1 1 X X 1 X 1 0 X 0
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 1 X X 1 1 X 0 X 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
0 1 1 1 0 0 0 1 0 0 0 0 0 X X 0 X 0 X 0 0
0 0 1 1 0 0 0 1 1 X X 1 X 1 X 1 0
0 1 0 1 0 0 0 1 1 X X 1 X 1 X 1 1
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 1 X X 1 X 1 X 1 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
Present State Inputs Next State Output JK flip-flop
Y=1 input Balance
Y’=0
Q3 Q2 Q1 Q0 C B A Q3 Q2 Q1 Q0 J3 K3 J2 K2 J1 K1 J0 K0
1 0 0 0 0 0 0 1 0 0 0 1 X 0 0 X 0 X 0 X 0
0 0 1 1 0 0 0 1 X 0 0 X 0 X 0 X 1
0 1 0 1 0 0 0 1 X 0 0 X 0 X 0 X 1
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 X 0 0 X 0 X 0 X 1
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 0 0 1 1 X 0 0 X 0 X X 1 X
0 0 1 1 0 0 0 1 X 0 0 X 0 X X 1 X
0 1 0 1 0 0 0 1 X 0 0 X 0 X X 1 X
0 1 1 X X X X X X X X X X X X X X
1 0 0 1 0 0 0 1 X 0 0 X 0 X X 1 X
1 0 1 X X X X X X X X X X X X X X
1 1 0 X X X X X X X X X X X X X X
1 1 1 X X X X X X X X X X X X X X
K-
MAP
Discussion
CONDITIONS:
1. Only 50 cent, 20 cent and 10 cent
can be accepted at one time
inserted
2. Balance will be provided if
BALANCE button is pressed
3. RESET signal will be generated
after the coffee and balance has
received
THANK
YOU