Академический Документы
Профессиональный Документы
Культура Документы
• Introduction
• The cycle of electronic commerce
• EC and business process
• EC statistics
E-Business
E-Commerce
Commerce
Internet
Commerce
Access
Searches
Queries Follow-on
Surfing Sales
Standard
Orders
Distributio
n
Online: soft goods
Delivery: hard goods
Institution Processes
• Government • Marketing
• Merchants • Sales
• Manufacturers • Payment
• Suppliers • Fulfillment
• Consumers Electronic
• Support
Commerce
Networks
• Intranet
• Extranet
• Internet
Source: adapted from David Kosiur, Understanding Electronic Commerce, Microsoft Press, 1997.
Newsgroups
Evaluate
Provide Net offerings
info communities
Demos,
reviews
Web site Purchase
Credit cards, e-cash
P.O.s
Fulfill
order EDI
Maintain,
Deliver soft goods electronically Repair,
Support Web site, phone, Operate
fax, e-mail, e-mailing list
Ma
Ma
Su
W
lls
in
pe
eb
st r
rs
to
ee
re
t
s
• Home Depot
• CompUSA
• Barnes and Nobles
• Border
Client/Server
Consulting
Internet Software
Economy
System Integration
and Design Browsers
Web Server
Application Servers
Security
Backbone Router Tools
Internet ISP
Access Equipment Network
Equipment Internet Service
Server Computers Services Consumer Services
Carriers
© Minder Chen, 1996-2000 EC - 23
EC Strategies
• 4Cs Strategy:
– Customer
– Content
– Community
– Commerce
• Revenue Streams
• EC Development Process
Bil
Pr
Ma
li
od
Se
ng
uc
Sa
rk
rv
/C
ti
les
ice
eti
o
on
lle
ng
/Lo
cti
on
gi s
s
t ic
s
Time
Re
Sh
Pr
ce
op
Op
oc
ivin
p
ure
era
Pa
ing
g/L
ym
me
t
/Te
ion
og
ent
nt
stin
ist
ic
g
Time
Custo
mers
Commerce
Content Community
© Minder Chen, 1996-2000 EC - 29
Customers
• Obsess over your customers
• Remember that the Web is an infant
– What do you have to offer that the physical world
cannot in order to attract customers?
• If you make one customer unhappy, he won't tell
five friends -- he'll tell 5,000 on newsgroups, list
servers, and so on.
– "Word of mouth" factor gets
amplified on the Net
• The shifts of balance of power away from
business and toward customer.
- Jeff Bezos
What process do they go through? How do you produce and distribute it to them?
What are the steps that your customers have to take
to complete a purchase transactions?
How do they get shipment status?
How are exceptions handled?
What do you need from customer? What do you know about customer preferences?
What information could you use to better target your
product and service offerings?
What can you do to build relationships? How can you engage customers in an ongoing dialog?
How can you continue to provide information, products,
and services to reinforce your ongoing relationships?
• Content
• Money • Hard goods
• Content
Virtual • Games
• Demographics Community • Services
Users Providers
• Advertising
Advertisers Other
Websites
http://geocities.yahoo.com/home/
© Minder Chen, 1996-2000 EC - 42
Quick Test for Technographics
More Men More Women
Mainstreams
Early Adopter
Laggards
Time
© Minder Chen, 1996-2000 Source: Now or Never, 2000 EC - 43
Technology-Fit: Customer and Product
Tide Nike
Low Denny's Pepsi
All
Alltangible
tangibleand
andintangible
intangibleitems
itemsthat
that
$250 Gilder's Law can be copied adhere to the law of
can be copied adhere to the law of
inverted
invertedpricing
pricingand
andbecome
becomecheaper
cheaper
as
asthey
theyimprove.
improve.
Price
Cost of a 3-minute
Long Distance Call
Anticipate
Anticipatethis
thischeapness
cheapnessin
inyour
your
pricing strategy and product/service
pricing strategy and product/service
$0 development
developmentstrategy
strategy
1930 Year 1999
© Minder Chen, 1996-2000 EC - 45
Revenue Streams
• Advertising / Sponsorship
• Transaction
• Subscription / Listing Fee
• Value-added services
Participate
New New
Values Pricing
New
Customers
Highly interrelated!
Rapid innovation
– customers
– products/services
– organization
– technology
– infrastructure
• Integration
Time to Market
• Subsidiary
Cost
Risk
• Partnership
• Buyout
High Fast High
Kinder
Kinder Toys
Toys is
is Moving
Moving toto
www.toydomain.com
www.toydomain.com
(Find
(Find us
us on
on the
the web
web after
after June
June 1st)
1st)
Business Technology
Drivers Drivers
E-Business Rapid
Strategy Implementation
Source: Adapted from
Digital Transformation, 2000
© Minder Chen, 1996-2000 EC - 56
EC Development Process
• Knowledge building and market evaluation to identify a need and a
niche
• Competitive and capability analysis
• EC Business model design and feature identification
• Determine what you have to offer (merchandizing)
• Set your e-business goals and priorities
• Design your EC architecture
• Assemble your EC teams
• Build your web site
• Set up a system to handle sales
• Provide customer services
• Advertise your online business (online and offline)
• Evaluate your performance and moving on
le
c
cy
us
uo
Value to User
t
e
Vir
cl
cy Positive
Network
s
ou
Externality
ci
Vi
Networks
• Real: LAN, Internet, Fax
• Virtual: Virtual community, Chat
room, Instant messenger
Buyer A
Consumer or Business
EDI
Online
Selling OBI
Buyer C
Seller A
EDI
Business
Buyer HTML & Forms Seller B
HTML & XML
Online
Procurement OBI
Seller C
Buyer A Seller A
EDI
EDI
OBI
Buyer C OBI Seller C
Infomediacy (Content Aggregator)
• eBay.com
• Pricelines.com
• Egghead.com
• Amazom.com Auction
• www.chemdex.com
© Minder Chen, 1996-2000 EC - 69
Business-to-Business vs. Business-to-Consumer
Business-to-Consumer Business-to-Business
• No vendor loyally • Relationship-based
• No switching costs • Very high switching costs
• Time-insensitive • Extremely time-sensitive
• Short-term • Long-term
• Casual • Mission-critical
• Many vendors • Few partners
• Products differentiated • Partners differentiated on
on price, image reliability, flexibility
Raw
material
producer Exchange
Manufacturer
C2B
Distributor
Buyer
Buyer Small Suppliers
Net
Market Small Suppliers
Small Suppliers
Small Buyers
Small Buyers