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CONTENTS
y What is 3D? y Multi-view 3D video acquisition system y Camera system setup y Multi view video system setup y Captured video processing y Conclusion y References
What is 3D?
y 3D means three-dimensional, i.e. something that has width,
height and depth (length). Our physical environment is threedimensional and we move around in 3D every day. y Humans are able to perceive the spatial relationship between objects just by looking at them because we have 3D perception, also known as depth perception.
Passive approach
Image-based disparity estimation
Active approach
Time-of-flight (TOF) camera
cameras and one time of flight (TOF) camera. y A beam splitter is used between the color camera of the center view and the TOF camera to minimize the FOV difference between two cameras. y Capture three-view color and one-view depth videos
synchronization signal generator, and video capturing software y With a software, its able to capture three-view color videos and one-view depth videos with hardware synchronization y There are three kinds of images that can be captured from the TOF camera. 1. A depth image that is quantized gray image with 256 levels 2. An intensity image that represents a gray level image of the scene. 3. An amplitude image that reflects the signal strength of the active illumination.
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video. We first calibrate each camera in order to estimating extrinsic and intrinsic parameters y For camera calibration MATLAB toolbox is used
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Depth Calibration
y The depth values in the depth video from the TOF depth
camera are very sensitive to noises. y Compute the depth of the planar checker pattern within the limited space by increasing the distance from the checker pattern to the depth camera using our system
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values of correct neighboring depth pixels. y These unexpected depth pixels should be removed and be substituted by new depth values. y Averaging filter together with median filter is used
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(a) Original
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3D Warping of Depth
y Its then generate the initial depth images for high-resolution
multi-view images by performing 3D warping of the depth values to the obtained from the TOF depth camera. y Project pixels of the depth images into the 3D world coordinate using the obtained depth values
stereo matching. y Thus can overcome the mismatching problem in the texture less regions y To reduce mismatched depth values along object boundaries, detect moving objects using color difference between frames.
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Advantages
y It has a limited bandwidth increase compared to 2D so that it
can be used in existing distribution infrastructures. y Offers flexibility and compatibility with existing production equipment and compression tools.
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Disadvantages
y It is not compatible with existing 2D or 3D-Ready displays. y 2d-plus-Depth cannot handle transparency.
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REFERENCES
y MULTI-VIEW 3D VIDEO ACQUISITION USING HYBRID
CAMERAS WITH BEAM SPLITTER Gi-Mun Um1,Taeone Kim1, Gun Bang1, Namho Hur1, Eun-Kyung Lee,Jae-Il Jung,Yun-Suk Kang, Gyo-Yoon Lee, andYo-Sung Ho.
y J. Zhu, L. Wang, R.Yang, and J. Davis, Fusion of Timeof- Flight
Depth and Stereo for High Accuracy Depth Maps, Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2008, pp. 1-8, June 2008.
y 3D Interface Specifications White Paper Philips 3D Solutions
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