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Technology is Ubiquitous
Technology is Ubiquitous
Definition of Technology
Product technology: ideas embodied in the product and its components Process technology: ideas involved in the manufacture of a product; a manner of accomplishing a task especially using technical processes, methods, or knowledge
Mohr, Sengupta, Slater 2005
Definitions of High-Tech
Used by the Bureau of Labor Statistics, Organization for Economic Cooperation and Development, and the National Science Foundation
Mohr, Sengupta, Slater 2005
Crude petroleum and natural gas operations Cigarettes Industrial inorganic chemicals Plastics materials and synthetics Drugs Soap, cleaners, and toilet goods Paints and allied products Industrial organic chemicals Agricultural chemicals Miscellaneous chemical products Petroleum refining Miscellaneous petroleum and coal products
1.1 0.3 0.9 1.4 2.8 1.4 0.5 1.1 0.5 0.5 0.8 0.4
-22.7% -14.6% -16.3% -15.8% 23.8% 6.0% 7.5% -9.8% 8.9% 2.2% -23.2% 10.7%
1.6 1.5
-1.8% -8.2%
Computer and office equipment Electrical industrial apparatus Communications equipment Electronic components and accessories Motor vehicles and equipment Aircraft and parts Guided missiles, space vehicles, parts Search and navigation equipment Measuring and controlling devices Medical instruments and supplies Photographic equipment and supplies Computer and data-processing services Engineering and architectural services Research and testing services Management and public relations Services, n.e.c.
3.2 1.3 2.4 6.0 8.9 4.1 0.8 1.4 2.7 2.5 0.6 18.5 9.0 0.4 9.6 0.5
-3.2% -15.6% 5.0% 17.3% 8.6% 23.2% -3.9% -9.3% -0.6% 17.4% -21.6% 86.2% 30.8% 37.9% 42.2% 35.9%
Miscellaneous textile goods Pulp mills Miscellaneous converted paper products Ordnance and accessories, n.e.c. Engines and turbines General industrial machinery Industrial machines, n.e.c. Household audio and video equipment Miscellaneous electrical equipment and supplies Miscellaneous transportation equipment
0.5 1.8 2.1 0.3 0.8 2.2 3.3 0.7 1.3 0.7
6.2% -11.5% 0.0% -8.4% -2.2% 3.5% 10.0% -3.3% 8.6% 19.0%
Some industries are R&D intensive (i.e., high-tech), but new products are not revolutionary
Market Uncertainty:
ambiguity about the type and extent of customer needs that can be satisfied by a particular technology
Consumer fear, uncertainty and doubt (FUD) Customer needs change rapidly and unpredictably Customer anxiety over the lack of standards and dominant design Uncertainty over the pace of adoption Uncertainty over/inability to forecast market size
Mohr, Sengupta, Slater 2005
Technology Uncertainty:
not knowing whether the technology or the company can deliver on its promise
Uncertainty over whether the new innovation will function as promised Uncertainty over timetable for new product development Ambiguity over whether the supplier will be able to fix customer problems with the technology Concerns over unanticipated/unintended consequences Concerns over obsolescence
Mohr, Sengupta, Slater 2005
Competitive Volatility:
changes in competitors, offerings, strategies
Uncertainty over who will be future competitors Uncertainty over the rules of the game (i.e., competitive strategies and tactics) Uncertainty over product form competition
competition between product classes vs. between different brands of the same product
Competitive Volatility
Network Externalities
Also called demand-side increasing returns or bandwagon effects Ex: portals on the Internet Metcalf s Law: Value of the network = n2
(where n=# of users)
Reliance on strategies to quickly grow the size of the installed base (or customers using the particular product/technology)
May give away products for low price or even free Work to develop industry standards
Standards create a common, underlying architecture for products offered by different firms in the market.
Lowers their perceived risk (FUD factor fear, uncertainty, and doubt) Allows for seamless interface of product components.
Due to network externalities, standards can increase the value a customer receives
Availability of complementary products determined by the size of the installed base of a given product.
Therefore, standards help ensure greater availability of complementary products by helping to ensure a larger size of the installed base. Customers get more value from the base product as more complementary products are available. Mohr, Sengupta, Slater 2005
Increased demand for product More complementary products developed Increased customer value
Mohr, Sengupta, Slater 2005
(1) Licensing/OEM Agreements Pros: Can ensure initial wide distribution Can co-ops competitors from developing competing technology Limits customer confusion over competing standards Sends signal to complementors that installed base may be significant, stimulating development of ancillary products Cons: Licensees may attempt minor technological alterations to bypass need to pay licensing fees Original developer creates competitors
Mohr, Sengupta, Slater 2005
(2) Strategic Alliances to jointly sponsor development of a particular technological standard Pros:
Same four pros as the prior strategy, plus: By combining skills, alliances may produce superior technologies than a single company could. Cons: Partner might access and misuse other firm s proprietary information Need for close attention to structure and management of the alliance
(3) Product Diversification: Create a standard by developing the necessary complementary products to create more value for customers. Pros:
Can jump-start the market when no installed base of customers exists and complementors have no incentive to develop products Diversifies revenue base of the firm Commitment of resources Potential incompatibility with core competencies
Mohr, Sengupta, Slater 2005
Cons:
(4) Aggressive Product Positioning via penetration pricing, product proliferation, and wide distribution.
Requires investments in production capacity, product development, and building market share Costs of failure are very high
Barriers to imitation
Via patents or copyrights, for example in technology, manufacturing, marketing, finances, and firm reputation
Barriers to imitation are high Firm possesses required skills and resources Suppliers of complementary products exist Apparent absence of capable competitors Barriers to imitation are low Firms lacks required skills and resources Presence of many capable competitors
Mohr, Sengupta, Slater 2005
Firm possesses needed skills and resources Barriers to imitation are low Presence of many capable competitors High barriers to imitation Firm lacks needed skills and resources Presence of capable competitors
Mohr, Sengupta, Slater 2005
Unit-one costs:
when the cost of producing the first unit is very high relative to the costs of reproduction Ex: development vs. reproduction of software
Tradability problems
Arise because it is difficult to value the know-how which forms the basis of the underlying technology Ex: How much to charge for licensing the rights to a waste-eating microbe?
The perceived problem and valuation Pricing on tangible goods vs. intangible goods
Mohr, Sengupta, Slater 2005
Knowledge spillover:
Technological developments in one domain spur new developments and innovations in other areas. Ex: Human Genome Project
Suppliers
Car Manufacturers
Car Dealers
Customers
personal consumption
-
Often, technological innovations occur at upstream (i.e., supplier) levels in the supply chain Such innovations may radically affect the manufacturing process or the inner workings of a product, but End-user behavior may not be significantly affected Examples: cars, food, computing, hair styling, Internet
Mohr, Sengupta, Slater 2005
Continuum of Innovations
Incremental Radical Extension of existing product or process Product characteristics welldefined Competitive advantage on low cost production Often developed in response to specific market need "Demand-side" market/customer pull New technology creates new market R&D invention in the lab Superior functional performance over "old" technology Specific market opportunity or need of only secondary concern "Supply-side" market/technology push
Mismatch: Shadow
Contingency Theory
Marketing Strategy New Product Success
R&D/Marketing Interaction
Primary demand; Selective demand; customer education build image May be premium
Mohr, Sengupta, Slater 2005
More competitive
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Mohr, Sengupta, Slater 2005
High-Tech Firm
Customers
Understanding Customers (Ch. 5,6) High-tech Research Forecasting Customer Decision-Making Adoption Diffusion of Innovations Target Marketing
Internal Considerations (Ch. 2, 3, 4) Strategy Formation Core Competencies/Core Rigidities Funding Considerations Market Orientation Relationship Marketing R&D/Marketing Interactions
Find temporary work or internships to develop knowledge and language Read industry publications; join industry trade groups Work for high-tech company customers or suppliers
Executive Summary Market Analysis Company Analysis Objectives & Positioning Value Proposition Marketing Strategy Budgeting and Control
Mohr, Sengupta, Slater 2005