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AN OBJECT-ORIENTED SYSTEMS ANALYSIS AND DESIGN METHODOLOGY

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SYSTEMS DEVELOPMENT LIFE CYCLE (SDLC)



Analysis

Planning Feasibility Study (optional) Requirements Determination

 

 Conceptual
 

Design

Physical Design Construction and/or Purchase (prototype) Training Conversion - old to new Implementation Evolution - maintenance &

Design

   

METHODOLOGY OVERVIEW
Methodology defined: The way something gets done. The strategy, steps, directions, or actions. Methodologies can be:
purchased created combination of both

Thousands available for developing information systems

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METHODOLOGY OVERVIEW
Classifications of Methodologies Traditional Structured Analysis and Design Information Modeling/Engineering Object-Oriented Prototyping is a technique - (some say that it is a methodology)
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The Traditional- now) Methodology (1950s


Applicable for small teams on small projects Functional perspective of problem domain Informal, unstructured, unrepeatable, unmeasurable, ad-hoc way Tools used to support it are okay
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Traditional Methodology Tools


-----------TECHNIQUES & TOOLS REPRESENTING----------System Data Communication Process Flows with users Logic System Flowcharts Forms, Layouts, Grid Charts Interviews English Narrative, Playscript, Program Flowcharts, HIPO Charts 100

Structured Analysis and Design Methodology (mid-1970s - now)


Data Flow methodology (synonym) Compliments Structured Programming Very popular - perhaps the leading one Can be repeatable, measurable, & automated CASE brought significant assistance 1) Yourdon, and 2) Gane & Sarson Functional perspective of problem domain Describes the real world as data flowing through the information system, being transformed from inputs to 101 outputs

Structured Analysis and Design Methodology Tools


-----------TECHNIQUES & TOOLS REPRESENTING----------System Data Communication Process Flows with users Logic Data Flow Diagram Data Dictionary, Interviews, Data Structure Diagrams, EntityRelationship Diagrams User Reviews, JAD sessions Decision Tree/Table, Structured English, Structure Charts, Warnier/Orr 102 Diagram

Monthly Account Statements

New or Modified Monthly Statement


(adapted from Systems Analysis and Design Methods, 4th Edition, Whitten and Bentley, McGraw-Hill, 1998)

Prior Monthly Statement

Bank

Monthly Statement

Reconcile Account Balances

Transaction
Creditor

Bill Current Balance

Account Balance
Pay a Bill

Account Transactions

Payment

Bank Accounts

Modified Balance Payment Modified Balance

Account Transactions

Deposit

Withdraw Funds from an Account

Withdraw or transfer Pay


Deposit Funds into an Account

Employer Bank

Other Income Source

Reimbursement

(adapted from Systems Analysis and Design Methods, 4th Edition, Whitten and Bentley, McGraw-Hill, 1998)

CUSTOMER Customer Number (PK) Customer Name Shipping Address Billing Address Balance Due has placed

ORDER Order Number (PK) Order Date Order Total Cost Customer Number (FK)

sold

INVENTORY PRODUCT Product Number (PK) Product Name Product Unit of Measure Product Unit Price sold as

ORDERED PRODUCT Ordered Product ID (PK) . Order Number (FK) . Product Number (FK) Quantity Ordered Unit Price at Time of Order

Information Modeling Methodology (early-1980s - now)


Data modeling & information engineering (synonyms) Describes the real world by its data, the datas attributes, and the data relationships Can be repeatable, measurable, and automated Data perspective of the problem domain
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Information Modeling Methodology Tools


-----------TECHNIQUES & TOOLS REPRESENTING----------System Data Communication Process Flows with users Logic Business Area Analysis, Process Model Business Area Analysis, EntityRelationship Diagrams Brainstorming
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Interviews, User Reviews, JAD Sessions,

Business Systems Design

Object-Oriented Methodology
(mid/late-1980s - now)

Object modeling Compliments object-oriented programming Can be repeatable, measurable, & automated Object perspective of the problem domain Describes the real world by its objects, the attributes, services, and relationships Data & functions are encapsulated together
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Object-Oriented Methodology Tools


-----------TECHNIQUES & TOOLS REPRESENTING----------System Data Communication Process Flows with users Logic Object Model Object Model Attributes Interviews, User Reviews, JAD Sessions, Brainstorming Object Models Services, Scenarios, Decision Tree/Tables, Structured 108 English

Object-Oriented Methodology
Revolutionary or Evolutionary? Most difficult aspect is the transition some people have to make from a functional or data problem solving strategy to an object problem solving strategy. Some people must change from a function think or data think to an object think strategy.
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Object Technology Principles


Abstraction Encapsulation (Information Hiding) Inheritance Message Communication Associations Polymorphism Common Methods of Organization Reuse
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Abstraction
A mental ability that permits people to view real-world problem domains with varying degrees of detail depending on the current context of the problem.

Helps people to think about what they are111 doing Functional and Data abstraction

Encapsulation (Information Hiding)


A technique in which data are packaged together with their corresponding procedures.
In Object-Oriented Technology the package is called an OBJECT The interface to each object is defined in such a way as to reveal as little as possible about its inner workings Encapsulation allows [software] changes to be reliably made with limited effort [Gannon, Hamlet, & Mills, 1987]
One cake please! Ingredients
2 eggs 4 cups flour 1 cup milk 1 cup sugar etc.......

cake

Directions
Pre-heat oven to 350; Put milk, eggs, and sugar in 2 quart mixing bowl...

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Inheritance
A mechanism for expressing similarity between things thus simplifying their definition.

Inheritance

Person

Student

Faculty

Staff

looks behavior attitudes etc...

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Message Communication
Objects communicate via messages

OBJECT

OBJECT

OBJECT

OBJECT
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Associations
The union or connection of ideas or things. (Objects need to interact with each other)

same point in time


Advertisement #2 Advertisement #1

under similar circumstances


crime scene #1 crime scene #n
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Billing Statement

crime scene #2

Polymorphism (many forms)


The ability to hide different implementations behind a common interface. The ability for two or more objects to respond to the same request, each in its own way.

H 2 O = water, ice, steam (liquid, solid, vapor) Eating


Door #1 Door #2 Door #3

versus

Door #1 #2 #3

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Polymorphism

Two examples

PRINT PRINT PRINT

TEXT object
25000 20000 B LUE S KY A IR LINE S Sales Report January B LUE S KY A IR LINE S Sales Report February

GRAPH object IMAGE object

15000 10000 5000 S o u th W e st 0 N o r th E ast

Object #1 Object #2 Object #3

Add

PO object

= add a line item to the PO = increase $ Amount Balance = hire a new employee

Add Add

Account object Department object

O-O Systems Analysis & Design Methodology

Classification Theory
(Common Methods of Organization)

Objects and their characteristics Wholes and Parts Groups (Classes) and Members
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Common Methods of Organization


People are accustomed to thinking in terms of...

Objects & Attributes


color price weight engine options...

Groups & Members

Wholes and Parts

VANS: light utility utility passenger etc...

number of doors number of wheels number of windows number of lights number of bolt type 1 number of bolt type 2 etc....

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Reuse
The ability to reuse objects

Varying Degrees of Reuse: complete or sharing copy, purchase or cloning partial or adjusting none
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Software: Chips Components Controls Models

Reuse
Software Reuse Costs and Payoffs
Orenstein, D. Code reuse: Reality doesnt match promise, Computerworld, August 24, 1998, page 8.

Components must be reused three to five times before the costs of creating and supporting them are recovered It costs one and a half to three times as much to create and support a single reusable component as to create a component for just one use It costs 25% as much to use a reusable component as it does to create a new one It takes two to three product cycles (about three years) before the benefits of reuse become significant

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O-O Systems Analysis & Design Methodology

Three Classic Systems Analysis and Design Problem

Data Model versus Function Model Analysis to Design Transition Maintaining Source Code
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Function Models

System Behavior

Data Models

North Rim of the Grand Canyon

South Rim of the Grand Canyon

Colorado River

VVVVVVVVVVVV

Classic Software Development Problem #1: Multiple Models

Analysis Models

Design Models

North Rim of the Grand Canyon

South Rim of the Grand Canyon

Colorado River

VVVVVVVVVVVV

Classic Software Development Problem #2: Model Transformation

Who wrote this code?

Begin Caller Program Init x,y,z... Open (files/database) Read... Compute... DO Callee with x,y,z Spaghetti? Update (files/database) Close (files/database) End Main Program Procedure Callee Parameters x,y,z Compute... End Procedure End Program

Classic Software Development Problem #3: Maintaining Source Code

SOLUTION
INTEGRATED MODEL(S)
(function, data, behavior) (analysis, design and implementation)

ROUND-TRIP ENGINEERING

Object Technology
Colorado River

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O-O Systems Analysis & Design Methodology

Coads Object-Oriented Systems Analysis & Design Methodology*


* formerly, Coad and Yourdon
* based on Coad, P., North, D., and Mayfield M., Object Models: Strategies, Patterns, and Applications, Prentice Hall, Englewood Cliffs, NJ, 1995.

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Coads Object-Oriented Methodology Standard Seque


Use four object model components (Problem Domain [PD], Human Interaction [HI], Data Management [DM], and System Interaction [SI]) to guide and organize the work. For each of PD, HI, DM, and SI repeat the following: 1. Identify the information systems purpose and features 2. Select the model components objects and organize them by applying patterns 3. Establish responsibilities for model components objects: what the object knows who the object knows what the object does 4. Work out model components dynamics using scenarios

Variation notes for activities 2, 3 and 4:


1. They may be done in any sequence that is appropriate 2. One or more of them may be omitted 3. One or more of them may be done in parallel 4. Model components may be done in any order that is appropriate

Coads Object-Oriented Methodology Summary


Activities
1 2
Identify objects and patterns (behavior, data)

3
Establish object responsibilities (behavior, data, functions)

4
Define service scenarios (behavior, data, functions)

Model Component
Problem Domain (PD) Human Interaction (HI) Data Management (DM) System Interaction (SI)

Identify Purpose and Features

indicates that the activity has been performed for the model component

Iterative View of Coads Methodology


Identify Purpose and Features

Identify objects and patterns

} One for each of:


System Interaction Data Management Human Interaction Problem Domain

Establish object responsibilities

Define service scenarios


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Spiral View of Coads Methodology


Identify Purpose and Features
System Interaction Data Management Human Interaction Problem Domain (SI) (DM) (HI) (PD)

Identify objects and patterns

Define service scenarios

Establish object responsibilities

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Coads Object Model Components


Information System Human Interaction Problem Domain

Data Management

System Interaction

Note: PD, HI, and SI are similar to Smalltalk programming language concept called Model-View-Controller (MVC)

Model Components
Problem domain -- directly correspond to the problem being modeled Human interaction -- provide interface between the PD objects and people Data management -- provide interface between PD objects and a database or file management system System interaction -- provide interface between PD objects and other systems or devices 133

O-O Systems Analysis & Design Methodology

Coads Object-Oriented Systems Analysis & Design Notation*


* formerly, Coad and Yourdon
* based on Coad, P., North, D., and Mayfield M., Object Models: Strategies, Patterns, and Applications, Prentice Hall, Englewood Cliffs, NJ, 1995.

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Subject Matter Expert & Notation


Can you draw a stick figure of a person? Can you draw a picture of an automobile? Can you draw a picture of the space shuttle? Can you draw a picture of an Oopsla? Why not? Subject Matter Expert (SME) Notation - symbols used to communicate 135

Coads Object Model Notation


model component

class with objects

class
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Coads Object Model Notation


Member memberNumber firstName lastName telephone address city etc... checkOutVideo checkInVideo buyItem etc...

Expanded view of a class or class with objects into its three sections: top: Class Name middle: attributes bottom: services

Attributes

{
{

Services

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Coads Object Model Notation


whole-part object connection
n-n

generalization-specialization connection

object connection n n

message
n
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The Problem Domain Object Model The Big Picture

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Video Store - Problem Domain (PD) Object Model


1-n Inventory 1-n

SaleItem

RentalItem

Video

Game

ConcessionItem

VCR

Transaction

1 n

Employee

1 1-n

StoreLocation

SalesTransaction 1-n 0-1 n

RentalTransaction 1 n 1-n

Vendor n 1 PurchaseOrder 1-n

Member

SaleRentalLineItem

1 POLineItem 1

Note: For simplification purposes, the attribute and service sections of classes and class-with-objects have been omitted from

Inventory
1-n
barCodeNumber description qtyOnHand price cost taxCode orderInventory inquireAboutAvailableInvento ry addNewInventoryItem changeInventoryItemInformati on delete/RemoveInventoryItem updateQuantity-On-Order

1-n

quantitySold qtyOnHand

SaleItem

RentalItem
timesRented dueDate memberNumber updateRentalInformation

updateQuantitySold updateInventoryQty-On-Hand

Video

Game

ConcessionItem

VCR

PD Object Model with Attributes & Services


1 of 3

Transaction
transactionNumber employeeNumber transactionDate transactionTime

1 n

employeeNumber employeeName employeePhone positionCode updateEmployeeInformation

Employee

payForTransaction

quantitySold purchaseForSaleItems

SalesTransaction
0-1 n 1-n

RentalTransaction
memberNumber rentAnItem checking-inRentalItem

1-n

Member
memberNumber creditCardNumber memberName creditCardExpireDate memeberAddress depositAmount memberCity overdueAmount memberState memberZipcode memberPhone acquireMembership verifyMembership updateCreditCardInformation updateMembershipInformation cancelMembership updateOverdueAmount determineIfDelinquent

1
transactionNumber barCodeNumber price salesTax

SaleRentalLineItem
1

PD Object Model with Attributes &

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1-n

storeNumber address city state zipcode telephone provideStoreInformation

StoreLocation

vendorNumber vendorName vendorAddress vendorCity vendorState vendorZipcode vendorPhone vendorFaxNumber addNewVendorInformation changeVendorInformation deleteVendor provideVendorInformation

Vendor

n 1

PurchaseOrder
1-n
purchaseOrderNumber purchaseOrderDate purchaseOrderDueDate purchaseOrderCancelDate vendorNumber createNewPurchaseOrder deleteExistingPurchaseOrder

POLineItem
purchaseOrderNumber barCodeNumber quantityOrdered itemCost

PD Object Model with Attributes & Services

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