Академический Документы
Профессиональный Документы
Культура Документы
2005
Offensive Playbook
Finneytown Offensive Playbook
Finneytown Offensive Philosophy
• The Finneytown Wildcat offense will be the most • QB’s, WR’s, RB’s and FB’s must recognize defenses
exciting and explosive offense in the state. It will be and make adjustments.
composed of a ground and air attack that will be • Rushing plays will attack the middle, inside, off-
impossible to defend. tackle and perimeter of the defense.
• This offense requires intense learning, concentration, • Strategies will be implemented to attack defenses in
mental toughness, precise timing, aggressive play and specific situations: goal-line, boundary, field, 2
total belief from every player in the two-dimensional minute, etc.
philosophy. • Screens, 60 Series and counters (reverses) will be ran
• Multiple formations and motions will help spread the away from motion and the field.
defense so that the rushing game will be effective. • The offense will take advantage of psychological
• Success of team will rely on players, not plays. situations: fumble recovery, interception, long
• We will have versatility through formations, motions offensive gain, long punt or kick return, etc.
and personnel groups – double slot, trips, orange. • Offense will you use Rip/Liz motion in order to
• We will have versatility through alignment – recognize defensive coverage.
motions, line splits, cheat backfield (king/queen). • Offense will utilize the FB with screens, belly, trap,
• Our formations will force defenses to stop the pass. option and draw.
• Many routes in the passing game our mirrored. • Motions give a numbers advantage and may eliminate
run support
Football Terminology
Line of Scrimmage
“FIRE” “FIRE”
In this example, RT locks on DT. The In this example, LT makes FIRE call and
In this example, RT slides left and
defense is a 50 front. Center picks up blocks B-gap. Slide Protection is able to
blocks B-gap. FIRE call!
blitz. pick up 6 man rush.
Fan Block
Reach Block
Drive or Base Block Down or Gap Block
Scoop or Zone Block Block Back or Away Trap Block Kiss-Off Block
Formations
Black Grey
Y X Y X
L R L R
F
F
Orange White
L R
Y X
Y X
R
L F F
Y x
x Y
L R
L R
F
F
x Y Y x
L L R
R
F F
Formations
Trips Right Trips Left
Y X Y X
R L R L
Split difference F
F
1 x 1 form OT
Y X
Y X
L R
L R
F
F
FB Offset – 4 yards deep and line up between G & T. HB’s split the difference between OT and WR.. FB offset Left.
Formations
Y X
Y X
L R
R
F
F L
Spread
10 yard splits
Y X
L R
F
Motions “Ram / Lion”
Black – “Ram” Grey – “Ram”
Y X Y X
L R L R
Y X Y X
L R R L
Motions “Rip”
Black – “Rip” Grey – “Rip”
Y X Y X
L R L R
L R
Y
Y X
Y X
L R
Y Y X
R L
Fade
Option
Post
Wheel Chair Curl
Corner
Slide
Out
Hitch 8-7
Slant
Slip
Delay
Drag
Trail
Break
Comeback
X
Y
L Q R
F Bubble
Screen
Orange Formation
Y X
L F
OBT: Zone F
RT: Zone
RG: Zone
C B B B S C
C: Zone
LG: Zone E N T E
TE: Zone (must hook DE)
X: Stalk Y
F F
C B B B S C C B B B C
E N T E E T N T E
Y Y
Orange 39 Orange 39
33
OBT: Zone
RT: Zone F
RG: Zone
C: Zone
C B B B S C
LG: #1
TE: #2 E N T E
X: Stalk
Y
L: Lead on LB
R: Orbit “ motion – to pitch relationship
FB: Ball carrier – ‘3’ hole
QB: Reverse out – hand off – follow through belly option
NOTE: vs. ’50’ teams, the lead block by the HB is more inside than vs. a ’40’
front. HB must be able to recognize where the proper path is and what
Orange Lion 33
footwork is needed.
F F
C B B B S C C B B B S C
E N T E E T N T E
Y Y
F F
C B B B S C C B B S C
E N T E E T N T E
Y
Y
Orange Over Liz 34 Orange Homo 34 Tex **Notice the FOLD block by the T & OT.
44
F
BSTE: Zone
BSG: Zone
C: Scoop C B B B S C
PSG: #1
PST: #2 E N T E
Over Balanced T: #3
PSHB: Lead on PSLB Y
F
F
C B B S C
C B B B S C
E T N T E
E N T E
Y
Y
Y X Y X
R
R
L F L
F
Guards East Series (Post Corner & Slip)
Y: drag – “climb” to 7 yards Y: drag – “climb” to 7 yards
R: sell 39 R: sell 39
L: Sell 39 Pass Pro L: Sell 39 Pass Pro
FB: sell 39 Pass Pro FB: runs delay (MUST release inside the block of the OT)
X: Post Corner X: Post Corner
LINE: Slide L LINE: Slide L
QB: Play action fake 39 – set up behind RT, QB: Play action fake 39 – set up behind RT, possible
possible waggle/boot. waggle/boot.
15
12
Y X
R Y X
R
L
F
L
F
533/534
8
Orange 534 Orange Ram 534 7
8
5 5
QB: Play-action 34, set up behind play-side QB: Play-action 33 and set up behind PS Guard.
OT.
L: Pass-Pro (sell 33) and release to flats after 2’count
WR: chair route
R: Homo motion
Y: Pass Pro
Y: TE inside release to 8 yd corner
R: Down block (2 count) to delay
WR: Post
OL: 70 Protection
FB: Belly fake to Pass-Pro.
L: Must get in front of QB and pass pro.
31/32 (Trap)
S S
PST: LB
PSG: LB (inside slide step)
Center: Base – Back - LB C B B B C
BSG: Trap #1 DL E N T E
BST: LB Y X
S S S S
C B B C
C B B B C
E T N T E
E N T E
Y X
Y X
L R
L R
F
F
Black Ram 34
S S S S
C B B C C B B C
E T N T E E T N T E
Y X
Y X
L R
R L
F
F
S S Coaching Points:
2. FB must carry out fake and get tackled.
C B B C
3. OT and Slot (while blocking DE’s) must
E T N T E work hips and get outside position –
without giving up ground. Keep defense
Y X on the LOS to allow for a good path for
QB.
L R
4. Pitch man must keep 2 x 4 relationship
with QB at all times – do not give up.
PS Slot: Lead – LB Y X
S S S
C B B C
C B B B S C
E T N T E
Y X
E N T E
Y X
L R
R L
F
F
Trips Rt – 110 ***Left slot must tighten alignment, and get to pitch-
Black Lion 111
relationship. This should draw SS to defend pitch. Will not get pitch.
58/59 (Speed Option)
F
C B B B B C
E N T E
Y X
Coaching Points:
L R
2. If Defense is in man coverage, and LB’s
are adjusting with motion, run speed
option opposite the motion.
3. If Defense is favoring the field, run
motion into field and run play into
boundary.
4. OT, Wide split, inside release to seal
LB.
5. QB: Play-side foot to FB, then aim
towards inside shoulder of DE.
Black Rip 59 6. IF LB DOES NOT ADJUST TO
MOTION, Check to 32.
C B B B C
E N T E
Y X
L R
Coaching Points:
2. When slot goes into orbit motion, he
must adjust his path. His relationship,
if too close and at normal 2 x 4
relationship, will be interfering with
the WR pitch. He must adjust his path
to a 2 x 6-8 relationship.
3. Play is blocked just like 134.
4. DE is not blocked on the reverse side.
23/24 (Counter)
S S
PST: Inside release to LB
PSG: Base – Gap - LB
Center: Base – Back - LB
C B B B C
BSG: Zone
BST: Trap DT E N T E
PS Slot: Motion to pitch relationship. If Rip/Liz, motion fast to get out of Y X
the way of the ball carrier.
L R
BS Slot: Open with inside foot, and aim for inside shoulder of QB – upon
entering the LOS, get shoulders vertical and read the trapper. Underneath
hand-off.
FB: Fake Belly, and fill for trapping OL.
QB: Belly steps, underneath hand off to slot.
Black Ram 23
WR: Stalk
S S
C B B C
E T N T E
Y X
L R
Black Liz 24
30 (FB Draw)
S
Guards & Tackles. Block 1-2 vs. a 40. The guard and center
can combo or fold vs. an A-gap player (see the right diagram).
Vs. 50, guards block 1, and OT’s fold around inside on LB’s.
C S B B B C
Center: Base – take NT any direction (combo w/guard vs. shade
or A-gap player). FB will read center block. E N T E
PS Slot: Run a route Y X
R
BS Slot: Run a route L
FB: Side step, open up, receive ball, run! Read center block.
QB: 70 Steps – hand off! F
WR: Go route. Grey King 30 **Notice the LG folding around the block of the
center. Guard with A-gap player can combo with center.
S S S
C B B C C S B B B C
E T N T E E N T E
Y X Y X
R
L R L
F
F
Grey King 30
Black Rip 30 ***vs. 4-3. Notice the center. Show pass pro – then block LB.
98/99 (Jet)
PST: Pull and block force S S
PSG: Zone
Center: Zone
C B B B C
BSG: Zone
E N T E
BST Zone
Y X
PS Slot: Reach DE
L R
BS Slot: Motion – time up motion to receive ball
immediately after the snap.
FB: For 98, Fake 32. For 99, Fake 31 F
C B B B C C B B B C
E N T E E N T E
Y X
X Y
L R
L L
F
F
7-8
7-8
• WR – Release outside and drag under finding the open • WR – Release outside and drag under finding the open
passing lane – at round 7-8 yards. passing lane – at round 7-8 yards.
•RH- Pick LB – and run option •RH- Pick LB – and run Option.
•LH – motion to flat •LH – motion to flat
•Backside WR – run Go •Backside WR – run Go
•QB – 3 step •QB – 3 step
Delay
Black Rip 70 Delay Black Liz 71 Delay
10
10
4
4 1
1
9
9
6 5 5 6
Y X
Y X
R L
L R
F
F
• X: 5-4 Hitch (This cannot be the normal 8-7 • Y: 5-4 Hitch (This cannot be the normal 8-7 Hitch because
then the corner can cover both patters.
Hitch because then the corner can cover
• R: motion to option route
both patters. • L: corner route – cut at 6 yards right off the butt of the
• L: motion to option route option route
• R: corner route – cut at 6 yards right off the • X: Go
• FB: Block play-side
butt of the option route
QB Reads
• Read Play-side CB.
• If C is back, throw hitch.
• If C sits, throw corner.
• This pass needs to be thrown with a little loft.
533/534 (Belly Pass)
Black Lion 533 Red Bastard Ram 534
8
8 7 7
5
5
Q: Fake 33, get deep behind playside OT. Q: Fake 33, get deep behind playside OT.
FB: Fake and pass pro. FB: Fake and pass pro.
PS Slot: Down block on DE (2 counts and run PS Slot: Down block on DE (2 counts and run
delay) delay)
BS Slot: Orbit motion and pass-pro. Ram or Lion BS Slot: Orbit motion and pass-pro. Ram or Lion
motion must be quicker than normal because the motion must be quicker than normal because the
RB must get in-ront of the QB. RB must get in-ront of the QB.
PS WR: Chair route PS WR: Chair route
BS WR: Post BS WR: Post
Comeback
Black Rip 60 Comeback Black Liz 61 Comeback
Y X Y X
L R R L
Y X
L R
Y X Y X
R L
Throwback
18
Black 61 Throwback 15 Black 60 Throwback 18
15
5
5 5 5
Y X
Y X
L R
R
L
F
F
5 5
5
5
Y X Y X
L R
L R
F F
•This play will be throw opposite the call. It will be “70” •This play will be throw opposite the call. It will be “70” protection
protection but we will throw back opposite the call. but we will throw back opposite the call.
•QB – 5 step drop behind guard – look to Field, throw back to •QB – 5 step drop behind guard – look to Field, throw back to HB.
HB. Not open – look curl or throw out of bounds. Not open – look curl or throw out of bounds.
•X & Y: 15-18-15 curls •X & Y: 15-18-15 curls
•R: Block (for 1-count) – Delay •R:Run wheel stop – if covered run wheel.
•L: Run wheel stop – if covered run wheel. •L: Block (for 1-count) – Delay
•FB: Pass-pro play-side •FB: Pass-pro play-side
Smash
18 Black Lion 81 Smash
Black Ram 80 Smash
15
18
8 15
8
7 7
Y X
Y X
L R
R
L
F
F
Y X
Y X
L R
R L
F
F
Y X
Y X
R L L R
F
F
Trips Left Louie Screen Right Black King Louie Screen Left
**For Louie/Roger Screens, FB goes opposite for Pass-Protection. **For Louie/Roger Screens, FB goes opposite for Pass-Protection.