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Air Raid Notes

Throwtherock@cox.net
Mesh (Franklin Video)
• Corner route to wide side of field
• Z condenses split 4-5 yards from Y. 6
step corner route.
– Aiming point is the front pylon unless inside
the 25 then the back pylon.

X Y
Z
Q
H T
Mesh Franklin cont.
• Tag post when safety is down, grass
deep.
• Y 6 yards. Never deeper. Sets the depth.
– If walled go over the top.
– Y always aligns on right.
• Underneath route(X) responsible for
making the mesh happen.
Mesh Franklin cont.
• Don’t look for anything until the mesh
happens.
• Once the mesh occurs, Determine:
– Man: Slightly bend the route.
– Zone: Find the best grass, show the QB your
numbers. QB throw to the opposite shoulder
(Noose Drill).
Mesh Franklin cont.
• Rules:
• 1. If you thinks its zone, it is
• 2. Look @ the other guy.

• Flats must bust their butts to get to the


numbers. Width fast.

• QB – Z to playside mesh to playside RB.


Mesh Franklin cont.
• 5 minutes a day everyday. 10 – 15 Reps
• Every look you can.
• Practice from 15 yardline in.
Mesh (Hatcher Video)
• 1st Play installed
• Good in Red Zone
• Simple to Run
• A lot of variations

X Y
H Z
Q
T
Mesh Hatcher (cont)
• Condense WR’s
– SE 6 to 8 yards from tackle
– Z 10 yard corner route
• Inside 20 back pylon
• Outside 20 front pylon
• TE 6 yards over the ball – set the depth of
the mesh.
• SE make the mesh happen. Y is never
wrong.
Mesh Hatcher (cont)
• Settle vs. Zone (After the Mesh)
• Vs. Man bend slightly upfield after mesh.
• Look across at other mesh to determine
man or zone.
• RB’s must get width. Like stealing 2nd.
• Read – Deep to middle to RB.
• *Never pass up an open WR whether 1st
or last part of read.
Mesh Hatcher (cont)

X Y
Z Q
H T
• TE always sets the depth.
• Flip-Z inside
• Flop-Z outside
Mesh Hatcher (cont)

X Y
Z Q
H T

• Swap tag Z and X swap routes.


Mesh Hatcher (cont)
• Post Tag
• Read deep to middle to flat.
• The closer you get to the goalline, the post
might have to condense route.

X Y
Z
Q
H T
Mesh Hatcher (cont)
• Wheel Tag
• Need a big play/close to goal line
• Throwing to the RB in the flat often
• Post must be tagged

X Y
Z Q
H T
Shallow Hatcher
• 2nd Play installed
• Like a 2 x 2 balanced
set.
• Tag shallow to
anyone.
• RB always to the side X Y
Z
of the shallow. H

• Vs. Zone like to work Q T


shallow to IWR.
• Vs. Man like to work
shallow to OWR.
Shallow Hatcher cont.
• Shallow route – Replace the legs of the DL.
Always go underneath.
• BSIWR – Hunt route @ 10 yards. Hunt out a
place to sit down.
– Settle vs. Zone, Run vs. Man
– Try to widen flat player.
– If he expands too much, don’t worry about it.
– Ideal to hit hunt between 1st two LB’s.
• Remaining WR’s run veritcal
• RB shoot or arrow away from shallow, width is
the key.
Shallow Hatcher cont.
• QB – Shallow, Hunt, RB
• Shallow catch the ball and get to the
numbers.
• Shallow can never settle.
• Try to throw shallow outside the box.
• Like motioning the shallow guy.
Shallow Hatcher cont.
• Shallow Curl

X Y
H Z

Q T

• QB Read – Shallow, Curl, Flat


– Forget the hunt.
Shallow Hatcher cont.
• Shallow comeback
• Comeback on side that shallow is
heading.
• QB – Shallow, Comeback. 1, 2 Read.

X Y
H Z

Q T
Y Stick Franklin
• Teach with Y Corner
• Z Must outside Release
• T Cheat up, fast as possible to the flat

2
1

X Y
H Z
Q
T
Stick (Hatcher Video)
• Will throw hot to RB off any strong side blitz.

X Y
Z
Q
H T
• Y-Best release, 5 yards.
• F – Cheat up and over, 0 – 3 yards.
• Like vs. Cover 2
Stick Hatcher cont.
• QB – Peek deep outside 1st, Y 2nd, RB 3rd.
– Vs. Blitz – RB.
• Don’t read defense, key defenders.
• Read our WR’s not defense.
• Y turn inside work to sideline.
• Hole routes – vs. cover 2 throw fade in the
hole.
Y Corner Franklin
• Y – Angle to the front pylon unless 20 and
in then go to the back pylon.
• Z – Foot fire, let Y clear, find grass. High
vs. wall off.
1

X Y
H Z
Q 3
T
Y Corner Hatcher
• Vary Formations
• Y- Outside Release if possible
– Short Corner @ 5 fake stick
• Z- Stutter run scissors route off butt of Y.
– Run to grass.
• F- Swing
• AKA smash without Z
• 1 Step Drop. Y, Z, F. Key safety over Y.
Y Corner Hatcher

X Y
H Z
Q
T
All Curl Hatcher
• Y- 8yd. Curl, 1st Read, work up, inside or
out. Stay in tackle box.
• Z- 15yd. Curl, comeback 1st, if ball isn’t in
the air, work back inside.
• X- 15yd. Curl, comeback 1st, if ball isn’t in
the air, work back inside.
• QB- 3 step from gun, Y 1st, X 2nd, H 3rd.
All Curl Hatcher cont

2
1

3
X Y
Z
Q
H T
Y Cross Hatcher
• 2 RB 99% of the time.
• X – Think TD! Draw safety off the hash.
• Z – 15 yd curl post. Post @ 10, Curl at 15.
• Y – Under Sam over Mike, run out of bounds @
22 yards.
– Vs. Man 12-13 yard straight across
– Vs. 4-4 C3 under 1st ILB over 2nd ILB
– If Mike get too much depth Y run a curl or call all curl
• QB- 3 steps, Fade, Y Cross, H. Key WLB
• H- 5 yard option. Get open.
Y Cross Hatcher cont.

X Y
Z
Q
H T