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GLScene

by
Jat-Studio
2009

GLScene , Jat-Studio, 2009

1.
2. GLScene ?
3. GLScene
4. ?
5. !
6. 3D
6.1.
6.2.
6.3.
6.4. ()
6.5. OpenGL
7.
7.1. GLScene
7.2. GLScene PFX
7.3. GLScene Utils
7.4. GLScene Shaders
8.
8.1.
8.2.
8.3.
8.4. (Mesh)
8.5. ,
8.6.
8.7.
8.8. HUD
8.9. GUI
8.10.
8.11. (Doodad object)
8.12.
9. (Runtime)
9.1.
10. : 3D
10.1.
10.2.
10.3. T3DTBlock
10.4.
11.
12.

GLScene , Jat-Studio, 2009

,
GLScene. GLScene,
.
, . ,
.
GLScene . GLScene , ,
,
- .
, GLScene,
. GLScene,
, .
, .
[ ].
Jat-Studio, , 2009.
Jat-Studio@yandex.ru

GLScene , Jat-Studio, 2009

GLScene

, GLScene,
. , GLScene Delphi
OpenGL. OpenGL API,
Silicone Graphics. OpenGL ,
. GLScene
OpenGL- . GLScene-, Delphi
, , Windows.
GLScene Kylix, () Linux.
, .
Mac.
GLScene (Mike Lischk)
(OpenSource) (Programmers
Community). (Eric Grange)
. GLScene.
GLScene http://www.sourceforge.net. ,
GLScene, .

GLScene , Jat-Studio, 2009

GLScene

GLScene.
,
GLScene.
.
: http://glscene.sourceforge.net/download.htm
GLScene
C:\library\GLScene
:
Delphi.
Tools Environment Options Library.

Library path
GLScene.

GLScene , Jat-Studio, 2009

.
.
GLScene.
GLScene *.dll*.
Windows\system32.

GLScene.inc Source Delphi6.dpk

GLScene , Jat-Studio, 2009

Delphi. Delphi .
. .
File - Close All.
GLScene Delphi6. Delphi
.
File Open GLScene6.dpk.

(compile) (install) .

( ).
, :

GLScene , Jat-Studio, 2009

, , Delphi VCL
(Design time). Delphi- .
, , .
GLScene .
.
GLScene.
Delphi GLScene
TGL
, , GLScene, Delphi,
.
, .
. .
parent <-> child ( <-> ).
.
TGLScene, , .
GLScene . .
. TGLScene,
, .
TGLScene.Objects.
GLScene : (Components)
(Scene objects).
.
(object inspector). ,
. ,
(Scene editor).
(rendering) .
, .
, ,
.
GLScene.
TGLScene.
. , , ,
.
.

GLScene , Jat-Studio, 2009

!.

!. ,
- . -
.
, , GLScene:
1. Delphi.
2. GLScene GLScene1
GLScene.
3. GLSceneViewer GLSceneViewer1
GLScene.
4. alClient Align GLSceneViewer1
.
5. GLCadencer GLCadencer1
GLScene GLScene.
6. GLScene1 Scene GLCadencer1
.
7. GLScene1
(Scene Editor).
8. Cameras Add Camera.
9. GLCamera1 Position.X := 5, Position.Y := 5, Position.Z
:= 5 ; .
10. Scene objects Add object LightSource
.
11. GLLightSource1 Position.Z := 10
, .
12. Scene object Add object Basic Geometry
Cube .
13. GLCamera1 TargetObject := GLCube1
.
14. GLSceneViewer1 Camera := GLCamera1
, .
15. GLCube1 Object TreeView Progress
.
16. :
GLCube1.TurnAngle := GLCube1.TurnAngle + deltaTime * 100;
Z.
17. F9 !
, .
GLScene, , ,
GLScene,
, . GLScene
. , ,
, , , OpenGL
. , ,
.

GLScene , Jat-Studio, 2009

GLScene , -
. , .
. ,
GLScene.
.
X, Y Z.
( ) [0, 0, 0] 90
. .
: - Y, -
X Z. OpenGL : - Z,
- X , , Y . , ,
OpenGL , ,
. ShowAxes := True
. ,
, , .
, TGLGraph
TGLTerrainRenderer.
, .
.
Y. ()
Z.
() .
GLScene ()
. ()
, ,
, ()
. ,
, .
.
OpenGL (single) . ?
, 8 . .

( ). ().
() ,
. .
? , 3.14 3.1415926535.
Delphi . Delphi y
, single, double extended. single 8
, 8 .
. () 3.1415926
single. , , 1000?
3000.1415926, single.
: 3000.1415.
, , single .
, -
, extended, .
OpenGL, extended
single.
GLScene , Jat-Studio, 2009

,
GLScene.
. -
.
.
, ,
, . GLScene
. ,
, , .
: Vector3f, Vector4f, AffineVector.
[X, Y, Z].
W. ,
- () . GLScene
overload,
.
OpenGL , .
: 4x4 .
, . .
, GLScene
. VectorGeometry.
.
.
().
3 ().
.
, . .
(face) (back),
. ,
.
.
.
(smoothing edges) .
, .
0 1. U V
. .
()
, ,
( ).
.
() , ,
, .
() Z . Z
Z
. , () ,
, Z ,
Z ( ). ,
, , .
OpenGL.
, .
OpenGL, GLScene, , ,
.
GLScene , Jat-Studio, 2009

,
GLScene: GLScene, GLScene PFX, GLScene utils and GLScene shaders.
GLScene

GLScene
. , .
GLSceneViewer
,
. . ,
.
(TGLCamera),
GLSceneViewer (TGLScene).
Buffer.
.
GLFullScreenViewer
GLSceneViewer, , ,
. (resolution)
. , ,
800x600 1024x768.
GLMemoryViewer
Memory Viewer (canvas).
. .
(TGLCube)
.
GLMaterialLibrary
Material Library .
.
.
, GLScene.
, , material.
.
material
(Material Editor).
.
:
1.

Front properties .
(Diffuse) .
. (Ambient)
. (Specular)
. (Emission)
GLScene , Jat-Studio, 2009

. ,
(Diffuse).

.
2.

Back properties front properties ,


.
,
(culling) .

3.

Texture .
disabled. , ,
.
(Back Front properties).
, disabled
. GLScene jpg, tga, bmp.

uses jpeg tga .
Texture Mode
tmModulate. , ,
.
: 2,4,8,16,32,64,128,256,512,1024 . .
. , ,
32x512.
, , GLScene
.


blending mode. ,
.
(bmOpaque) . (bmTransparent)
. ,
. (bmAdditive)
.
,
(GLMaterialLibrary).
. ,
100
100 .
MaterialLibrary , .
GLCube.Material.MaterialLibrary
GLCube.Material.LibMaterialName ,
. ! MaterialLibrary
Material.MaterialLibrary. !
: AddTextureMaterial.

(). :
Texture.Disabled := False; Texture.Modulation := tmModulate;
GLCadencer
, GLScene, ()
. .
. .
, .

, , .
GLScene , Jat-Studio, 2009

,
. .

GLCadencer.
.
.
() Progress
GLScene. GLScene onProgress,
,
() .
onProgress.
Progress deltaTime.
, .
, , .
30 . deltaTime
0,033333. -
deltaTime . ,
X 10 ,
: GLCube.Position.X := GLCube.Position.X + 10 * deltaTime.
Cadencer enabled.
. .
Cadencer (GLCadencer.Mode). cmASAP
,
, . cmIdle
cmManual
. Cadencer.minDeltaTime.
, ,
, .
. Cadencer.maxDeltaTime cadencer
.
GLGuiLayout
GUI (Grafical User Inteface) .
GUI , Delphi
, , , , . GUI Manager
GUI, .layout
GUI Editor. ,
.
8.9 GUI Objects.
GLBitmapFont
. TGLBitmapFont
TGLHUDText.
, ,
. , .
GLBitmapFont.Ranges ,
. range
ASCII. GLBitmapFont
, . GLHUDText
.
GLBitmapFont . .
, I , M.
,
.
GLScene , Jat-Studio, 2009

GLWindowsBitmapFont
,
Windows. Font,
GLHUDText .
TrueType .
, .
GLStoredBitmapFont
, -,
GLScene.
. .glsf.
Windows,
. , .
.glsf .
GLWindowsBitmapFont GLStoredBitmapFont
. .
GLScriptLibrary
[ ]
GLSoundLibrary
GLScene ,
. GLSoundLibrary GLMaterialLibrary,
.

GLSoundLibrary.Samples

.
mp3 wav . mp3
. . GLSoundLibrary
GLSMWaveOut, GLSMBass GLSMFMod.
(behavior) .
, GLSoundLibrary.
.
GLSMWaveOut
[ ]
GLODEManager
ODE (Open Dynamic Engine) .
.
http://www.ode.org/.
. ODE *.dll*. (ode.dll)
,
Windows/system32.
ODE behavior,
, .
, , . ODE
ODE behavior. ODE:
1. , .
. , .
2. ,
( - joints). ,
, .
GLScene , Jat-Studio, 2009

. ,
, .
, , , mesh-
. ,
.
ODE Manager ode.dll
. Step ,
. onProgress GLCadencer.
GLODEJointList
ODE,
GLODEJointList. ,
, , , , ,
. .
http://www.ode.org/.
GLSMBass
Bass . bass.dll
Windows *.exe* . GLBass
, GLSoundLibrary
sound behavior .
GLSMFMOD
, GLBass, fmod.dll.
GLScenePFX

. PFXManager
, , ,
. , .
.
Effects .
(renderer).
GLCustomPFXManager
[ ]
GLPolygonPFXManager
,
. .
(inner) (outer) .
.
.
GLPointLightPFXManager
[ ]
GLCustomSpritePFXManager
[ ]
GLScene , Jat-Studio, 2009

GLPerlinPFXManager
PerlinPFX , .
.
GLFireFXManager
, .
.
(particle size) .
GLThorFXManager
.
. .
GLSceneUtils

AsyncTimer
TTimer, Delphi.
GLScene.
onTimer. onProgress GLCadencer.
AsyncTimer GLCadencer.

.
GLStaticImposterBuilder
Imposter .
Imposters , ,
. , ,
, - ,
.
.
( ),
.
ImposterBuilder
. ,
. .

. , 0 15 24 , imposter
15 15 .
RequestImposterFor .
HDS. Height Data Source
GLTerrainRenderer. (terrain)
, . HDS

.
GLBitmapHDS
. BitmapHDS -
, .
, ,
GLScene , Jat-Studio, 2009

. -
16 . ,
- 8 .
16 ,
.
GLCustomHDS
[ ]
GLHeightTileFileHDS
HeightTileFileHDS *.htf*.
.
, TileSize *.htf*.
TileSize , *.htf*.
GLBumpmapHDS
[ ]
GLPerlinHDS
[ ]
CollisionManager
[ ]
GLAnimationController
GLAnimationController TGLActor. ,
. *.md2* (Quake)
*.smd* (Valve). . ,
.
Joystick
[ ]
ScreenSaver
,
Windows.
AVIRecorder
*.avi*.
GLTimeEventsMGR
[ ]
GLVfsPAK
[ ]
GLNavigator
[ ]
GLUserInterface
[ ]
GLScene , Jat-Studio, 2009

GLFPSMovementManager
[ ]
GLMaterialScripter
[ ]
GLDCEManager
[ ]
ApplicationFileIO
[ ]
GLSceneShaders

. .
.
GLTexCombineShader
[ ]
GLMultiMaterialShader
[ ]
GLUserShader
[ ]
GLOutLineShader
[ ]
GLHiddenLineShader
[ ]
GLCelShader
[ ]
GLBumpShader
[ ]
GLPhongShader
[ ]

GLScene , Jat-Studio, 2009

? GLScene
, Delphi. GLScene ,
Scene Editor. .
.
GLScene Editor,
. GLScene Editor
GLScene Delphi.
.
Scene, : Cameras Scene Objects.
Scene GLScene.Objects ( )
GLScene. Cameras Add camera
.
GLScene. , ,
Scene Objects.
Scene Objects .
,
.
.
GLScene Editor .
. ,
, .
, .
. ,
. ( HUD
) , , ,
.
(
, )
Move object down Move object up.

GLScene ,
. , :
Bechaviors {} ,
. ,
. .
GLSceneUtils.
:
- Collision;
- Simple Inertia;
- Simple Acceleration;
- Sound Emitter;
- Movement controls;
- FPS Movement;
- DCE Static Collider;
- DCE Dynamic Collider;
- ODE Dynamic;
- ODE Static;
- ODE HeightField Collider;

GLScene , Jat-Studio, 2009

Children {} .
. , .
Count {} .
, .
Direction {} , .
( 1). - [0,0,1].
Effects {} .
PFX, .
:
- PFXSource;
- FireFX;
- ThorFX;
- ExplosionFX;
Objects Sorting { } .
Material {} GLScene.
Parent {} .
.
Pitch Angle { } , Y,
.
Position {} , 3D .
[0, 0, 0].
Roll Angle { } , X,
. .
Direction Up, .
Scale {} .
, , X.
. [1, 1, 1].
Show Axes { }
, X, Y Z .
Tag Float { } Delphi Tag,
single.
Turn Angle { } , Z,
. .
Direction Up, .
Up {} , Direction, ,
3D . Up
Direction ( 1). - [0, 1, 0].
Visibility Culling { } Visibility culling ,
. , ,
. . Visibility culling
, .
Visible {} . ,
onProgress,
.

GLScene , Jat-Studio, 2009

GLCamera
,
. , , position, direction
up. C .
3D
. Target,
, .
FieldOfView , .
, (zoom).
, ,
.
- (culling planes).
, , ,
. , ,
(near) (far) .
NearFrustrumRange FarFrustrumRange.
.
. ,
.
. GLSceneViewer.Buffer
(fog). . ,

. ,
,
GLSceneViewer .

GLScene , Jat-Studio, 2009

GLLightSource
, GLScene. .
. .
.
.
.
LightSource . ,
, , .
, . ,
. , Lightmaps, Z-Shadows Shadow Volumes.
:
1. Omni Light .
. , ,
, - .
2. Spot Light .
. 360, Omni.
Spot Light .
3. Parallel Light
, .
.
.
GLDummyCube
GLScene .
. ,
DummyCube , .
DummyCube
. , , ,
DummyCube, DummyCube.
, DummyCube, DeleteChildren
DummyCube. .
DummyCube, DummyCube
.
DummyCube
VisibleAtRuntime. DummyCube
.

.
.
, .
GLSprite
, .
. HUD , GLSprite 3D
.
, .
. ,
Rotation.

GLScene , Jat-Studio, 2009

GLPoints
, .
3D . Size,
. 3,
, ,
. . ,
.
GLLines
, .
. . , , .
. ,
, .
GLPlane
GLPlane .
, .
. (Direction) .
. , ,
, .
, , . ,
, (Direction) .
Vertex shading , .
,
.
GLPolygon
[ ]
GLCube
GLCube () ,
. CubeWidth (), CubeHeight () CubeDepth
().
GLFrustrum
GLFrustrum (- ) ,
.
GLSphere
GLSphere () Radius () , Segments
() ,
, .
GLDisk
[ ]
GLCone
[ ]
GLCylinder
[ ]
GLDodecahedron
[ ]
GLScene , Jat-Studio, 2009

GLIcosahedron
[ ]

, , .
GLAnimationSprite
GLAnimationSprite ( ) ,
.
.
. .
,
.
GLArrowLine
GLArrowLine ( ).
.
Direction.
GLAnnulus
.
GLExtrusionSolid
[ ]
GLMultiPolygon
[ ]
GLPipe
[ ]
GLRevolutionSolid
[ ]
GLTorus
[ ]
(mesh)
, ,
.
.
3D . ,
, 3DSMax, Maya, Milkshape. *.3ds*, *.obj*, *.md2*,
*.md3*, *.smd* .
GLActor
, 3D .
, . GLActor GLFreeForm,
. Animations. GLActor
AnimationControler. Quake *.md2* .
(meshes) .
.
.
GLScene , Jat-Studio, 2009

HalfLife *.smd*. .
, .
.
.
GLFreeForm
.
(mesh). ,
uses . ,
*.3ds* GLFile3DS.
LoadFromFile GLFreeForm.
. (
) .
Mesh list.
.
GLMesh
[ ]
GLTilePlane
[ ]
GLPortal
[ ]
GLTerrainRenderer
GLTerrainRenderer

.
GLTerrainRenderer , LOD. LOD Level
Of Detail .
(quads). , , ,
. , ,
.
( ), .
GLTerrainRenderer HDS,
. Up GLTerrainRenderer Z .
,
- .
.
GLFlatText
[ ]
GLHeightField
[ ]
GLXYZGrid
X, Y Z.
. .

,
. , ,
, , .
GLScene , Jat-Studio, 2009

GLParticles
[ ]
GLPFXRenderer
GLPFXRenderer ,
, , , .
: PFXManager ,
Effects , , PFXRenderer
. ,
.

-.
SceneViewer.Buffer.BackgroundColor.
, (Environment objects).
GLEarthSkyDome
[ ]
GLSkyDome
GLSkyDome ( ) ,
. , .
() Stars. .
GLSkyBox
GLSkyBox , , ,
. ,
.
HUD
HUD Head Up Display {: ( )}.
(). X
Y. X , Y HUD . [0, 0]
. (
), .
GLHUDSprite
HUD . .
GLMaterialLibrary, . .
.
Width Height. GLHUDSprite ,
Rotation.
GLHUDText
HUD , Text.
GLScene.
GUI

GLScene , Jat-Studio, 2009

[ ] GUI :
GLRootControl
GLPopupMenu
GLForm
GLPanel
GLButton
GLCheckBox
GLEdit
GLLabel
GLAdvancedLabel
GLScrollBar
GLStringGrid
GLBitmapControl

.
GLLensFlare
GLLensFlare ,
. .
GLLensFlare , .
GLLensFlare.
, . GLLensFlare ,
, .
GLTextureLensFlare
[ ]
GLMirror
[ ]
GLShadowPlane
GLShadowPlane .
.
(stencil buffer) GLSceneViewer. ,
.
Z-plane.
GLShadowVolume
[ ]
GLScene , Jat-Studio, 2009

GLZShadows
[ ]
GLTextureEmitter
[ ]
GLProjectedTextures
[ ]
GLBlur
[ ]
GLTrail
[ ]
(Doodad objects)
, .
GLSpaceText
.
Windows . (Extrusion).
GLTeapot
, 3DS MAX.
GLTree
C .
,
. ,
. ( ) Depth.

.
GLWaterPlane
.

GLDirectOpenGL
OpenGL. OpenGL,
.
GLProxyObject
, ,
GLFreeForm, , ,
GLProxyObject.
. GLProxyObject , Master
object. , ,
.
GLMultiProxy
GLMultiProxy GLProxyObjects.
Master object, .
GLScene , Jat-Studio, 2009

,
. ,
.
GLRenderPoint
[ ]
GLImposterSprite
[ ]
GLOpenGLFeedBack
[ ]

GLScene , Jat-Studio, 2009

(Runtime)

GLScene
(design time). , GLScene,

(run time). Delphi
Create. -.
GLScene, ,
. , , MyGLSphere
GLCube1, :
var
MyGLSphere: TGLSphere;
begin
MyGLSphere := TGLSphere(GLCube1.AddNewChild(TGLSphere));
end;
,
GLCube1. GLCube1,
AddNewChildFirst AddNewChild.
MoveUp MoveDown
Parent.
MyGLSphere.Free.


GLScene. ,
Delphi. , ,
(spinning cube).
type
TGLSpinningCube = class(TGLCube)
private
FSpinSpeed: single;
published
property SpinSpeed read FSpinSpeed write FSpinSpeed;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure DoProgress(const progressTime: TProgressTimes); override;
end;
constructor TGLSpinningCube.Create(AOwner: TComponent);
begin
inherited;
FSpinSpeed := 1000;
end;
destructor TGLSpinningCube.Destroy;
begin
inherited;
end;

GLScene , Jat-Studio, 2009

procedure TGLSpinningCube.DoProgress(const progressTime: TProgressTimes);


begin
inherited;
TurnAngle := TurnAngle + progressTime.DeltaTime * FSpinSpeed;
end;
Delphi
onProgress. ProgressTime DeltaTime.
inherited, .
, , , ,
GLScene GLSceneEditor.

GLScene , Jat-Studio, 2009

: 3D


GLScene. ,
. . ,
3D .
, -.

, .
. 2.5D
. .
, .
. ,
.
(Label) .
.
.
. .
, ,
. .

GLScene, GLSceneViewer, GLCadencer,


GLWindowsBitmapFont. 11 X
21 Z. Z.
.
[0, 0, -0,5], GLCube [-6, 0,
10] [6, 0, 10] , 10 .
design time. .
, .
,
. single.
var
FloodLevels: array [-5..5] of single;
,
. , ,
-
.
. , ,
FloodLevels
. ,
. , FloodLevels
. 0,5
.

IsKeyDown GLScene Keyboard.pas. ,
. :
T3DTInput = (inpNone, inpMoveL, inpMoveR, inpRotateL, inpRotateR);

GLScene , Jat-Studio, 2009

var
UserInput: T3DTInput;
onProgress GLCadencer
UserInput.
UserInput := inpNone;
If IsKeyDown(VK_LEFT) then UserInput := InputMoveL;

.

() .
OnMouseMove ,
. Windows ,
. ,
.
OnProgress GLCadencer .
OnMouseMove Mouse.X := X; Mouse.Y := Y.
GLCadencer
GLHUDText, .
3DTBlock
, GLDummyCube.
. GLDummyCube
, .
GLCube . Z
FloodLevels, . Round,
X .
[0, 0, 0]. GLCube
[0, 0, 0]. GLCube
. ,
, L- . .
0,95 . [1, 0, 0], [2, 0, 0], [0, 0, 1], [0, 0,
2], [-1, 0, 0] . Y
0. , ,
X. ( Boolean)
Active := True.
, ,
, Active False.
, Z,
OnProgress :
Position.Z := Position.Z deltaTime * speed;
.
(X < -5 X > 5) (Z < 0)
. ,
.
var
absPos: TVector;
setVector(absPos, Children[i].AbsolutePosition);
if (absPos[2] - 1) < FloodLevels[Round(absPos[0])] then

GLScene , Jat-Studio, 2009

, Children[i], ,
FloodLevels .
absPos. ,
.
. FloodLevels,
X . ,
Active False,
, .
,
T3DTInput , ,
:
case Form1.UserInput of
inpMoveL: Slide(-1);
inpMoveR: Slide(1);
inpRotateL: Pitch(-90);
inpRotateR: Pitch(90);
end;
Slide Pitch GLScene .
,
.
.
OnProgress GLCadencer. FloodLevels
20. , , GLCadencer
, .

.
, , ,
. , GLScene.
,
. ,
. , ,
.
:

- . .
Delphi GUI GLScene.

.
.

CollisionManager
.
, .

. .

, , ,
.

,
.

.
. , SkyBox, LensFlare. ,
. , .
GLScene , Jat-Studio, 2009

, , - .
.

. ,
- .
. ,
. . X, Y Z
.

- . !

. ,
. .
, . ,
.
, .
. freeware ,
.
!

GLScene , Jat-Studio, 2009

http://www.glscene.org/

GLScene

http://www.opengl.org/

Web- OpenGL

http://www.glscene.ru/

GLScene

http://www.gamedev.ru/

GLScene ,
.
. .

GLScene , Jat-Studio, 2009

,
GLScene,
. GLScene.
, , ,
. -
GLScene.
, !
-
GLScene.
!

Jat-Studio 2009

, 2005
Jan Zizka, , .

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