Академический Документы
Профессиональный Документы
Культура Документы
Vol 4 SP PDF
Vol 4 SP PDF
Contents
Temptation 4
The City That Never Sleeps �������������������������������������������������������������������������������������������������������������������������������������������� 4
Factions at Play ��������������������������������������������������������������������������������������������������������������������������������������������������������������������� 4
The Gauntlet ������������������������������������������������������������������������������������������������������������������������������������������������������������������������� 11
Inspiration Tables ������������������������������������������������������������������������������������������������������������������������������������������������������������� 15
Bonus Subclasses 16
Artificer: Grenadier ��������������������������������������������������������������������������������������������������������������������������������������������������������� 16
Druid: Circle of Life ��������������������������������������������������������������������������������������������������������������������������������������������������������� 18
Psion: Crystalmancer ������������������������������������������������������������������������������������������������������������������������������������������������������ 19
Wizard: School of Somnomancy �������������������������������������������������������������������������������������������������������������������������������� 21
Dynamic Creature Appendix 22
Adventuring Gear 29
Designation of Open Game Content: Subject to the Product Identity Designation herein, the following material is designated as Open Game Content. (1) all material required to be Open Game Content as part of the game rules, or previously
released as Open Game Content, (2) all material previously released as Open Game Content, (3) all previously released Open Game Content, material required to be Open Game Content under the terms of the Open Game License, and public
domain material anywhere in the text.
DC Playbook, Copyright © 2021, The Dungeon Coach, The Dungeon Coach LLC. All rights reserved. Not for resale or redistribution. Permission given to print or copy for personal use only
Resources: Vix has siphoned a portion of their soul into the 2 Brunur Duergar Hard-working Would rather eat dirt
than apologize
Shadow Plane, and because of this can freely open a portal to
it, as well as manifest their shadow as weapons. If the party 3 Crain Hobgoblin Shy A broken arm
promises glory and shows respect, the goblin can agree to 5 Evelyn Drow Intuitive Loves to scale buildings
travel with them for a short while. 6 Garrick Half Orc Respectful Collects bugs and likes
to show them off
7 Horus Gnome Melodramatic Haunted by a ghost who
Render lives in his home
Appearance: Onyx black warforged studded with large spikes
8 Ivor Orc Noncompetitive Dreams that one day he
and jagged rubies. His right arm ends in a pair of dangerously may be able to fly
sharp mechanical scissors.
9 Jayruth Goblin Sadistic Definitely has a stolen
Persona: Enjoys the feeling of battle and his baby
own power in relation to the ease he 10 Labrynth Tiefling Pretentious Seems to always be lost
finds in cutting fleshy beings apart. 11 Mello Tiefling Frantic A serial killer who’s
Goals: A world with no one to never been caught
bother him. He’s grimly ready 12 Nillun Fire Inconsiderate Tendency to light
to contribute to his own Genasi random things on fire
ambitions; he’s not one for 13 Obo Bugbear Forgetful Hates his own kind with
sitting around and dreaming. a passion
14 Oxford Minotaur Fatalistic Genuinely
Resources: Is well-respected uncomfortable in small
by the weaponsmiths in rooms
Temptation, and if the PCs 15 Rain Tiefling Whimsical Desperately wants a pet
seem to have a similar love
16 Rylet Drow Money-minded Always has a scam
of violence to Render, he can prepared
set them up with quite
17 Tempus Goliath Brawny Is an apt knitter
the discount.
18 Torth Orc Crude Has deep set
insectophobia
19 Welch Goblin Fun-loving Never been kissed...
20 Xeckter Gnoll Dull Occasionally giggles at
nothing and then gets
annoyed over it
Nature’s Ally
When you cast a spell that normally targets a Beast, you can
instead target a Plant. If a spell you cast conjures a creature
using a Beast's statistics, you can instead use a Plant's statistics
of the same CR. You must otherwise follow the same rules
for conjuring the creature. Additionally, you may assume the
shape of a Plant rather than a Beast when you use Wild Shape.
6th Level
Flash Rebirth
You can capture the life essence of a creature as it dies and use
it to blossom new life. When a creature within 30ft of you that
you can see dies, you can use your Reaction to transform the
creature's corpse into a Beast or Plant. The Beast or Plant must
be of a CR equal to or less than your druid level divided by 3
(rounded down), and at least 1 size smaller than the creature.
On each of your turns, you can use a Bonus Action to mentally
command a creature you made in this way, if the creature is
within 60ft of you. You decide what Action the creature will
take and where it will move during its next turn. If you issue
no commands, the creature only defends itself against hostile
creatures. The creature is under your control for 1 minute,
after which it withers and dies. You can use this ability once
per Short Rest.
Arcagami
Magically enchanted papers with the names of trusted creatures written on them in invisible ink, arcagami are often found in
libraries, wizard’s towers, and other places of knowledge where they serve as protectors of sacred information. They are often
hidden in shelves, books, and restricted areas, and can fold and reshape their paper bodies to take on different forms such as
cranes, grasshoppers, and fish and work together to fulfill their duties. A unsuspecting thief can quickly find themselves overrun
by several tiny paper sentinels.
Arcagami Pack Tactics: The arcagami has ADV on attack rolls against a
creature if at least one of its allies is within 5ft of the creature
Tiny Construct and the ally isn’t Incapacitated.
—
AC: 14 (natural armor)
HP: 15
Weaknessess
Saves: Dex +6 Flammable: If the arcagami takes Fire damage, its form slowly
Vulnerabilities: Acid, Fire, Slashing begins to shrivel and burn. At the start of each of its turns, it
Resistances: Bludgeoning, Necrotic takes 1d4 Fire damage unless it uses all of its movement, or its
Immunities: Poison, Psychic Action to put out the flames and end the effect.
Condition Immunities: Charmed, Deafened, Frightened,
Paralyzed, Petrified, Poisoned Actions
— Papercut: Melee Attack, +6 to hit, 1d4+4 Slashing damage.
STR DEX CON INT WIS CHA
-2 +4 +1 -5 -3 -5
—
Bonus Actions
Prof. Bonus: +2 Refold: The arcagami folds its form into a new shape, and gains
Speed: Fly 60ft (Hover) 5 Temp HP.
Senses: Blindsight 60ft (blind beyond this radius)
Languages: Understands one language of its creator but can’t Sharpen: The arcagami folds its form into a new shape, and the
speak next attack it makes before the end of its next turn deals an extra
CR: 1/2 1d4 Slashing damage.
— Reactions
Strengths
Immutable Form: The arcagami is immune to any spell or effect Flutter: When a hostile creature ends its turn within 5ft of the
that would alter its form. arcagami, the arcagami can move up to 15ft without provoking
opportunity attacks.
False Appearance: While the arcagami remains motionless and
isn’t flying, it is indistinguishable from a normal piece of paper.
Barbed Arm