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Link / Unlink - .
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(Align), (Array) (Spacing).
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Mesh .
Turbo Smooth .
Shell MESH .
. Extrude.
. Edit Spline. .
Bevel, Bevel Profile Lathe.
Boolean.
Lofting. Sweep.
: , .
: , UVW Map.
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( ).
: .
: Fog, Volume Light, Volume Fog, Fire Effect.
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: . , 2010.
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CREATE GEOMETRY STANDARD PRIMITIVES.
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STANDARD PRIMITIVES:
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SPHERE , , .
CYLINDER .
TORUS , .
TEAPOT .
CONE .
GEOSPHERE , .
TUBE .
PYRAMID .
PLANE , .
EXTENDED PRIMITIVES:
HEDRA . .
CHAMFER BOX , .
OIL TANK .
SPINDLE .
GENGON .
RING WAVE . .
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TORUS KNOT . , .
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BRICKS .
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METAL .
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LENGTH .
WIDTH .
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MAP CHANNEL .
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WEB ,
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Society).
6. COLOR () .
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7. FILTER COLOR (,
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8. INTENSITY ,
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.
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ADV RAY TRACED
. . ,
( ON
TRANSPARENT SHADOWS).
AREA SHADOWS ,
. / ,
ON TRANSPARENT
SHADOWS. (1)
(4).
:
1. ( AREA SHADOWS).
SIMPLE .
RECTANGLE , LINEAR/AREA.
DISK , , SPOT/DIRECT.
BOX , , OMNI/POINT.
SPHERE , , OMNI/POINT.
2. (
2-SIDED).
3. / .
, .
AREA SHADOWS.
4. .
AREA SHADOWS.
//// ..
5. .
,
.
ADV RAY TRACED AREA SHADOWS.
SAMPLE SPREAD ,
.
SHADOW MAP AREA SHADOWS.
SHADOW BIAS ,
- .
: .
(BACKWARD RAYTRACE)
(, , ),
,
.
ONMI
(), :
1. ( ON SHADOW).
2. (MULTIPLIER) 50 .
3. ( SPECULAR ADVANCED EFFECTS).
(.. )
, . ,
, ,
, :
, ,
,
, , .
, ,
.
: .
, ,
, .
.
. ,
, , .
(MULTIPLIER) 0,6-0,8 .
, ,
, OMNI
:
, (
), ,
.
COMMON PARAMETERS .
.
1. BACKGROUND COLOR .
2. ENVIRONMENT MAP
( ).
.
USE MAP .
,
.
3. TINT .
.
4. LEVEL - .
MULTIPLIER
.
5. AMBIENT , .
EXPOSURE CONTROL .
,
, , RADIOCITY .
6. EXPOSURE .
7. RENDER PREVIEW ,
.
ATMOSPHERE
( ).
,
.
8. ATMOSPHERIC EFFECTS .
9. ADD . :
FOG , ENVIRONMENTAL RANGES .
VOLUME FOG . .
VOLUME LIGHT .
FIRE EFFECT . .
DELETE .
( ).
( ) .
(.. ) .
( )
. ,
:
: :
1. ,
( NEW)
Bitmap ( ) .
, (
) Bitmap .
2. Bitmap
.
,
.
CD
DVD ,
.
, 3ds
MAX,
:
3DSMAX8/MAPS/BACKGROUNDS.
3. Bitmap
TEXTURE
ENVIRONMENT. 3ds
MAX ,
,
.
4. BITMAP
( ).
5. Apply,
View Image
.
().
: :
-
: Rendering Environment.
(
) ,
.
(Bitmap, )
, ENVIRONMENT MAP .
INSTANCE. , ,
, ,
.
: :
,
.
(, )
,
.
VIEWS VIEWPORT BACKGROUND.
, , :
1. Use Environment Background
, ENVIRONMENT
.
.
2. Display Background
.
: .
(.. )
. 3ds MAX
(, ),
DEFAULT SCANLINE RENDERER.
. :
COMMON ( )
, ,
.
, 3ds MAX.
WIDTH HEIGTH
( ) .
,
,
.
,
,
:
320240 , .
640480 .
1024768 , .
16001200 , , A4.
40003000 (
) A3.
COMMON
ASSIGN RENDERER,
. PRODUCTION
, (
DEFAULT SCANLINE RENDERER).
, ,
.
RENDERER SSE (
INTEL PENTIUM) .
ENABLE SSE
, ,
INTEL
PENTIUM.
FILTER
() .
. AREA,
.
,
CATMULL-ROM,
.
: Fog - .
,
,
.
()
() ,
(ENVIRONMENT RANGES).
:
1. COLOR - .
2. COLOR MAP - .
3. STANDARD / LAYERED - (
) ( ).
4. EXPONENTIAL - ( )
.
: Volume Light .
, .
, ..
, .
:
1. PICK LIGHT ,
.
REMOVE LIGHT .
2. LIGHTS LIST ,
.
3. EXPONENTIAL - ( )
.
4. DENSITY .
5. MAX LIGHT .
6. FOG COLOR .
ATT. COLOR () .
7. NOISE ON . ( ) .
8. AMOUNT .
REGULAR/FRACTAL/TURBULENCE - .
HIGH .
LOW .
SIZE ( ).
PHASE , .
: Volume fog .
, , ,
. ( )
.
, .
.
BOX GIZMO .
SPHERE GIZMO .
CYL GIZMO .
,
.
:
1. PICK GIZMO
.
2. REMOVE GIZMO .
3. GIZMOS LIST .
4. SOFTEN GIZMO EDGES
.
5. COLOR .
6. EXPONENTIAL - ( )
.
DENSITY .
STEP SIZE .
MAX STEPS .
FOG BACKGROUND .
, (, ).
NOISE :
REGULAR/FRACTAL/TURBULENCE - .
INVERT ( ) .
HIGH .
LOW .
UNIFORMITY .
SIZE ( ).
PHASE , .
WIND STRENGTH ,
, .
: Fire Effect .
, ,
.
, .
:
1. PICK GIZMO .
REMOVE GIZMO .
2. GIZMOS LIST .
3. INNER COLOR .
4. OUTHER COLOR .
5. SMOKE COLOR ,
.
6. FLAME TYPE ( ):
TENDRIL ( Z ).
FIREBALL .
STRETCH .
REGULARITY .
FLAME SIZE .
FLAME DETAIL .
DENSITY .
SAMPLES .
PHASE - ,
.
DRIFT .
7. EXPLOSION .
SMOKE .
8. SETUP EXPLOSION , :
START TIME .
END TIME .
FURY .
(495) 232-3216
Pixologic ZBrush 2
www.specialist.ru
Rhinoceros 4.0.
3D-
3D-
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